Fastvancements in Project Infinity 0.1
Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.3 · First seen in 0.0.51.2
Fastvancements is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.3. Lightweight advancement optimizer (Summary from the mod's Modrinth page.)
Fastvancements guide for Project Infinity 0.1
Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 11, 2026 · text last changed Oct 11, 2026
- Sections
- 4
Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.
What is Fastvancements?
This pack ships Fastvancements version 1.3 (the file is fastvancements-1.3.jar). It was already in the pack by version 0.0.51.2 or earlier, so it's not a recent addition, and it's still there in 0.0.51.4-hotfix-2.[1]
Unverified What Fastvancements does in this pack isn't described in the sources I have, so I can't tell you its features or settings here.
How do you get started with Fastvancements?
2 parts
Good news: there is nothing to craft to get going with this mod. Everything it does is controlled from one file, config/fastvancements-common.toml, and in this pack all of its optimizations are already switched on.[2]
What is already enabled
- Optimizations.enableContainerMenuOptimization is true. It turns on container menu slot tracking optimizations.[2]
- Optimizations.enableFastItemMatching is true. It turns on fast item predicate matching for advancements.[2]
- Optimizations.enableInventoryChangeOptimization is true. It turns on optimized inventory change triggers.[2]
- Optimizations.enableLocationTickOptimization is true. It turns on optimized location and tick triggers.[2]
The one number to know
Optimizations.locationTickSkipTicks is set to 10 in this pack. It is the number of ticks skipped between location and tick checks, and it accepts values from 0 to 1,200. Vanilla behaviour is 0, so the pack checks less often than vanilla does.[2]
Unverified No items, recipes or quests for this mod could be confirmed from the available sources, so there is no crafting order to follow here.
How does Fastvancements work?
2 parts
There are no machines, multiblocks or power, fluid and item handling to cover for Fastvancements. The only thing the pack shows for this mod is its common config file, which holds optimization settings for how advancement checks are handled. That is the whole mechanics story here.[2]
The optimization toggles
Most of the options are simple on/off switches, and this pack has every one of them set to true. Each has a single short comment in the config file, so here is what those comments say and nothing more.[2]
- Optimizations.enableContainerMenuOptimization enables container menu slot tracking optimizations.[2]
- Optimizations.enableFastItemMatching enables fast item predicate matching for advancements.[2]
- Optimizations.enableInventoryChangeOptimization enables optimized inventory change triggers.[2]
- Optimizations.enableLocationTickOptimization enables optimized location and tick triggers.[2]
Skipping location and tick checks
The one numeric setting is Optimizations.locationTickSkipTicks. It sets how many ticks are skipped between location and tick checks. The allowed range is 0 to 1,200, and the config notes that vanilla uses 0. This pack sets it to 10, which is also the default the config lists.[2]
Which Fastvancements config options matter?
2 parts
Fastvancements is configured through config/fastvancements-common.toml, and every option sits under the Optimizations group. This pack ships with all the toggles switched on.[2]
The on/off toggles
The pack sets each of these toggles to true:[2]
- Optimizations.enableContainerMenuOptimization turns on container menu slot tracking optimizations.[2]
- Optimizations.enableFastItemMatching turns on fast item predicate matching for advancements.[2]
- Optimizations.enableInventoryChangeOptimization turns on optimized inventory change triggers.[2]
- Optimizations.enableLocationTickOptimization turns on optimized location and tick triggers.[2]
Location and tick skipping
Optimizations.locationTickSkipTicks controls how many ticks are skipped between location and tick checks. The pack sets it to 10, and the allowed range is 0 to 1,200. Vanilla is 0, so with this pack's value those advancement checks run less often than in an unmodified game.[2]
The config file lists 10 as the default for this option, so the pack has not changed it from the mod's default.[2]
Sources
- Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/fastvancements-common.toml · pack file
Where this guide comes from
Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 11, 2026.
Report wrong info
Version in each release
6 releases, first in 0.0.51.2
| Project Infinity 0.1 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.0.51.4-hotfix-2 Sep 16, 2026 | 1.3 | fastvancements-1.3.jar | From the published release |
| 0.0.51.4-hotfix-1 Sep 15, 2026 | 1.3 | fastvancements-1.3.jar | From the published release |
| 0.0.51.4 Sep 14, 2026 | 1.3 | fastvancements-1.3.jar | From the published release |
| 0.0.51.3-HOTFIX Aug 16, 2026 | 1.2 | fastvancements-1.2.jar | From the published release |
| 0.0.51.3 Aug 15, 2026 | 1.2 | fastvancements-1.2.jar | From the published release |
| 0.0.51.2 Aug 11, 2026 | 1.2 | fastvancements-1.2.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as fastvancements, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
Config options (how Project Infinity 0.1 sets them)
5 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | Project Infinity 0.1 value |
|---|---|
Optimizations.enableContainerMenuOptimization Enable container menu slot tracking optimizations. config/fastvancements-common.toml | true |
Optimizations.enableFastItemMatching Enable fast item predicate matching for advancements. config/fastvancements-common.toml | true |
Optimizations.enableInventoryChangeOptimization Enable optimized inventory change triggers. config/fastvancements-common.toml | true |
Optimizations.enableLocationTickOptimization Enable optimized location and tick triggers. config/fastvancements-common.toml | true |
Optimizations.locationTickSkipTicks Ticks to skip between location/tick checks. Vanilla is 0 (Default: 10). config/fastvancements-common.toml | 10 |
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