Oritech
83 quests, with the items each asks for and where they come from in FTB Skies 2.
- Welcome To Oritech!
Oritech is a tech mod centered around customizable multiblock machines that will change the way you use tech mods! From basic ore processing to setting up Particle Accelerators, this mod has it all. To get started, you'll need some Raw Nickel as this is the main crafting mat for the mod.
Asks for:Nickel Ingot
- Making Multiblocks with Machine Cores
Oritech is all about building Multiblock Machines, most of which require using Machine Cores. You can always check to see how many cores are needed by checking the tooltip of the machine. There are 7 different tiers of Machine Cores, with each increasing the total number of Addons that can be attached to the machine multiblock. For now, you can make either of the first 2 tiers to get you started!
Needs: Welcome To Oritech!Asks for:Primitive Machine Core,
Basic Machine Core
- Machine Customization!
Addons are used to improve your Multiblock Machines depending on the type of Addon you choose to add. These are attached to specific sides of your machines, or can be attached to a Machine Extender. Each Extender allows you to have more sides to attach more Addons! You can always check which sides of a machine can accept an Addon by checking the Addon GUI within the machine's interface.
Needs: Making Multiblocks with Machine CoresAsks for:Machine Addon Extender
- Redstone Control Unit Addon
Allows further redstone and comparator configuration.
Needs: Machine Customization!Asks for:Control Unit Addon
- Quarry Addon
Increases working area size of Destroyer Blocks and Enderic Lasers.
Needs: Machine Customization!Asks for:Quarry Addon
- Machine Inventory Proxy Addon
Allows access to specified inventory slots.
Needs: Machine Customization!Asks for:Inventory Proxy Addon
- Machine Acceptor Addon
Improves energy capacity and energy transfer rate. Acts as an energy proxy.
Needs: Machine Customization!Asks for:Acceptor Addon,
Acceptor Addon Tier 2,
Acceptor Addon Tier 3,
Acceptor Addon Tier 4,
Acceptor Addon Tier 5,
Acceptor Addon Tier 6
- Machine Capacitor Addon
Improves energy capacity and energy transfer rate.
Needs: Machine Customization!Asks for:Capacitor Addon,
Capacitor Addon Tier 2,
Capacitor Addon Tier 3,
Capacitor Addon Tier 4,
Capacitor Addon Tier 5,
Capacitor Addon Tier 6
- Machine Speed Addon
Improves operation speed, but reduces energy efficiency.
Needs: Machine Customization!Asks for:Speed Addon,
Speed Addon Tier 2,
Speed Addon Tier 3,
Speed Addon Tier 4,
Speed Addon Tier 5,
Speed Addon Tier 6
- Machine Efficiency Addon
Improves energy efficiency.
Needs: Machine Customization!Asks for:Efficiency Addon,
Efficiency Addon Tier 2,
Efficiency Addon Tier 3,
Efficiency Addon Tier 4,
Efficiency Addon Tier 5,
Efficiency Addon Tier 6
- Machine Yield Addon
Double byproduct amount in Fragment Forge. Increases block breaking yield in Destroyer Blocks and Enderic Lasers.
Needs: Machine Customization!Asks for:Yield Addon
- Basic Logistics
If you want to automate any type of machine, you'll need to have some way to pipe things in and out. Oritech comes with several basic Pipes just for this! And of course, you'll need some way to configure the pipes, which is where the Wrench comes in. The Wrench is a basic tool that can edit and break Pipes. It can be used to edit the connections between each pipe, which is useful when connecting to multiple machines and pipes. Right-clicking on a Pipe with an empty hand will set the pipe to extract! Using the Wrench on the end of a Pipe will disconnect the Pipe from whatever it is attached to. To reconnect it, use the Wrench on the middle of the Pipe. Sneak+using the Wrench on a Pipe will insta-break it! Pipes Throughputs: - Item Pipes: 8 items per 5 Ticks - Fluid Pipes: 500mb per 3 Ticks - Energy Pipes: 10k RF per 1 Tick.
Needs: Making Multiblocks with Machine CoresAsks for:Energy Pipe,
Fluid Pipe,
Opaque Item Pipe,
Pipe Wrench
- Pipe Booster
Pipe Boosters are used to massively increase the flow rate of Item and Fluid Pipes. Item Pipes can be increased to extract a stack per tick, while Fluid Pipes will extract up to 40 buckets per tick. These must be given power to function!
Needs: Basic LogisticsAsks for:Pipe Booster
- Core Crafting Components
Before we create our first machine, we'll need a few basic crafting mats. Magnetic Coils are core recipe components for many of the machines and recipes within the mod. We'll use these Coils to create a major crafting mat for most machines, the Motor!
Needs: Welcome To Oritech!Asks for:Magnetic Coil,
Motor
- The Foundry
The Foundry is key for progression and specializes in creating all of the alloys needed to make Oritech machines. To build this multiblock, you'll need 3 Machine Cores total. Place the Foundry block first, then right-click it to see where the Cores need to be placed. Once the cores are in place, right-click again to finalize the machine! Note: Some of these alloys can also be crafted by hand or other modded machines, but doing so often consumes more resources.
Needs: Core Crafting ComponentsAsks for:Foundry
- Adamant Ingot
Adamant is one of the core alloys used throughout Oritech in many recipes and machines. It is created by combining Diamonds with Nickel Ingots in the Foundry.
Needs: The FoundryAsks for:Adamant Ingot
- Oritech Power!
While you can use any sort of power from other mods, Oritech has plenty of options for generating power. The Basic Generator is the starter generator, and burns any type of furnace fuel to generate a small amount of power. You can transfer the power out using Energy Pipes from the mod, or any other type of energy cable works as well.
Needs: Core Crafting ComponentsAsks for:Basic Generator
- Lava Power
The Lava Generator generates RF by consuming lava. RF generation can be increased with Addons.
Needs: Oritech Power!Asks for:Lava Generator
- The Charger
The Charger is used to charge or fill items and equipment up using power or Turbofuel.
Needs: Oritech Power!Asks for:Equipment Charger
- Converting To Steam!
All generators (except the Basic Generator) can be converted to produce Steam instead of RF by using the Steam Boiler Addon. This addon will convert the machine to consume water to produce Steam. To do this, you'll need to pump water in and the steam out of the Steam Addon itself, and not the generator!
Needs: Oritech Power!Asks for:Steam Boiler Addon
- The Powered Furnace
One of the first machines that you can make is the Powered Furnace! To build this machine, place down the Powered Furnace block first, then place a Machine Core on top of it. Then you can Right-click it to build it. This is a decent machine in the early game, but can be upgraded to be much faster using Addons.
Needs: Core Crafting ComponentsAsks for:Powered Furnace
- It's Crushing Time
The Pulverizer is a simple machine that can be used to make Dusts and Biomass. In the early game, this is also the best way to get Enderic Compounds.
Needs: Core Crafting ComponentsAsks for:Pulverizer
- The Steam Engine
The Steam Engine generates RF by consuming steam. The energy produced is added with the energy produced from the base generator that is using the Steam Boiler Addon. A Steam Engine's speed varies based on the stored steam. More steam results in more pressure, making it operate faster. The speed is scaled linearly based on the tank's fill percentage, with a maximum multiplier of 10 when the tank is full. However, the Steam Engine's efficiency varies based on the speed. Higher efficiency results in more RF per steam unit produced. The machine's efficiency is highest when operating at around 700% speed. Anything lower or higher than that will result in a less ideal yield. Energy can be extracted from the red machine slots, while Fluid ports are marked blue. Note: Steam Engines will not work if their water or energy storage is completely full. Always ensure that the water can go somewhere, like into a Fluid Drawer with a Void Upgrade!
Needs: Converting To Steam!Asks for:Steam Engine
- Tree Automation
When powered, the Tree Cutter is a basic machine that will cut down an entire tree in one go, including the leaves! The Tree Cutter will only cut logs up to 7 blocks away, so it may not reach the top of larger trees. The logs, leaves, and drops from the leaves are stored in the Tree Cutter's internal inventory.
Needs: Core Crafting ComponentsAsks for:Tree Cutter
- The Assembler
The Assembler features a 2x2 crafting grid and will automatically assemble items as long as it has energy, items in the input slots, and space for the finished product in the output slot. Some machine components can be crafted without an Assembler, but doing so consumes more resources.
Needs: Adamant IngotAsks for:Assembler
- Portable Energy Storage
This Portable Energy Storage can hold up to 1M RF and will retain energy when broken. The Portable Energy Storage accepts energy from all sides through a green port and can only output through the single red port. A redstone signal will disable all energy output.
Needs: Oritech Power!Asks for:Portable Energy Storage
- Enderic Lens
Enderic Lenses are used as crafting components for Addons and machines!
Needs: The AssemblerAsks for:Enderic Lens
- Spin To Win
The Centrifuge is a simple machine that separates and transforms specific items. This machine can be upgraded to separate fluids with the Machine Fluid Addon, or can be used to automate ore processing when using a Fragment Forge later down the road. For now, we'll want to use this machine to make Carbon Fiber Strands!
Needs: Core Crafting ComponentsAsks for:Centrifuge
- Carbon Fiber (Or Is It Fiber?)
Carbon Fiber Strands are sturdy enough to be used in machines and Addon recipes, and as crafting materials in other machines to craft more advanced components.
Needs: Spin To WinAsks for:Carbon Fibre Strands
- Processing Fluids
When attached to the Centrifuge, this addon allows it to process Fluids instead of items! When processing fluids, the Machine Fluid Addon must be added and initialized first before the Centrifuge will process any fluids. Make sure to pump in any fluids directly into the Centrifuge itself, not the addon!
Needs: Carbon FiberAsks for:Fluid Addon
- Biopolymer
Now that we can process fluids in our Centrifuge, we can now make Raw Biopolymer! This can be used to make several important items, including Plastic Sheets and Biosteel.
Needs: Processing FluidsAsks for:Raw Biopolymer
- Cybernetic Augmentation Center (The Future Is Now, Old Man)
The Cybernetic Augmentation Center allows you to install cybernetic Augmentations directly into your body, providing you with a variety of passive benefits and active abilities. Walk into the assembled machine to open the Research & Application Interface. Each Augmentation has an energy and resource costs, which can be stored in the center's or the player's inventory. Once you have researched an Augment, they become available for installation, requiring additional resources. BE CAREFUL! The center stores all researched blueprints, this means all research will be lost when the machine is destroyed! Should you ever accidentally destroy your center, existing player Augmentations can be scanned in via the Import button in the bottom-left of the interface. All Augmentations are installed permanently, requiring no additional maintenance or energy, and can be removed at any time, but the resources used for installation are lost. Some abilities can be toggled while others remain always-active. Press and hold the Augmentation hotkey ("G" by default), hover over the desired augment, and release to toggle it.
Needs: Carbon FiberAsks for:Cybernetic Augmentation Center
- Tier 3 Machine Cores
Carbon Fiber Strands now let you craft Improved Machine Cores (Tier 3).
Needs: Carbon FiberAsks for:Improved Machine Core
- Research Stations
The Augmentation Center has 3 multiblock research slots which are attached similar to Addon Slots. Each station requires 3 machine cores and can handle one research at a time. Better stations are required for better Augments.
Needs: Cybernetic Augmentation CenterAsks for:Quantum Research Station,
Arcane Research Station,
Cybernetic Research Station
- Biosteel
Biosteel is used in many recipes throughout Oritech. This is made in a Foundry by combining Iron with Raw Biopolymer. It's a more efficient version of steel, and is essentially made out of Iron and Wheat!
Needs: BiopolymerAsks for:Biosteel Ingot
- Pump It Up
The Pump is a powered machine used to extract liquids from below. When placed, it extends a trunk downward until it encounters a liquid or obstruction. Once a liquid is found, it scans the liquid body and stores all positions to pump from. The Pump can only drain water liquid bodies with a size of 100,000 blocks or smaller, but will drain any size of lava liquid bodies. Drained fluids are stored in the internal storage. The Pump can process up to 4 buckets per second, with an energy cost of 512 RF per block. Note that initialization may take a few seconds for large bodies of liquid!
Needs: Core Crafting ComponentsAsks for:Pump
- Portable Tank
The Portable Tank can store up to 256000mb of any fluid and will retain all fluids when broken.
Needs: Pump It UpAsks for:Portable Tank
- Plastic Sheet
Plastic is a main crafting component of several more advanced recipes. You'll want a lot of this, especially if you are planning on making more Addons! It can be made in a Centrifuge using either Raw Biopolymer and water, or water and Polymer Resin made from Crude Oil.
Needs: BiopolymerAsks for:Plastic
- Processing Units
Processing Units unlock the ability to craft more advanced machines and technology. These are a main component for crafting Flux Gates!
Needs: The Assembler, Plastic SheetAsks for:Processing Unit
- The Power Of The End
Enderic Lasers are primarily used to create Fluxite, but can also be used to transfer RF wirelessly or mine blocks in the world, including Budding GeOre Crystals. To link a machine or block to the Enderic Laser, use the Target Designator by Sneak + Right-clicking the machine or block, then Sneak + Right-clicking the Enderic Laser to link them. WARNING! Removing a linked block without stopping the laser will mine all blocks within range of the laser's line of sight.
Needs: Enderic Lens, Processing UnitsAsks for:Enderic Laser,
Target Designator
- Placer Block
The Placer Block places blocks from its inventory onto the layer below the Machine Frame. It can also be used to plant seeds in farmland or saplings.
Needs: Processing UnitsAsks for:Placer Block
- Nuclear Reactor Control Panel
Oritech Reactors are a great way to generate large amounts of power! The Reactor is a large custom multiblock made up of many different parts, with the Nuclear Reactor Control Panel being the main interface block. This interface shows the current status of the reactor, along with the temperatures of the components and statistics. It also only shows the first layer of the interior. Reactors generate power by consuming Uranium or Plutonium Pellets, and the amount of power is based on the number of Reactor Rods and Neutron Reflectors next to the rods. It is important to keep Reactors sufficiently cooled! Reactors like to make big holes.
Needs: Processing UnitsAsks for:Nuclear Reactor Controller
- Heat Vents & Heat Pipes
Reactor Heat Vents remove heat from the hottest neighboring component (Fuel Rods or Heat Pipes) and vent it out of the Reactor. The amount of heat removed is based on the temperature of the neighboring component. Hotter components will result in more heat removed. Reactor Heat Pipes take heat from Fuel Rods and spread it among neighboring Heat Vents. The maximum transferred heat amount from a neighbor component is based on the temperature difference between them.
Needs: Nuclear Reactor Control PanelAsks for:Reactor Heat Pipe,
Reactor Heat Vent
- Reactor Rods
Reactor Fuel Rods are interior components that need to be supplied with Uranium or Plutonium Pellets from Reactor Fuel Ports to generate heat. The Fuel Port will be placed on the ceiling of the Reactor. This Port will need Fuel Rods connecting it all the way to the bottom of the Reactor. To create Uranium Pellets, you'll need access to the Atomic Forge to create Uranium Gems. You can make Uranium Dust by Centrifuging Redstone. When burning fuel, Fuel Rods will generate neutron pulses that create a specific amount of energy, the more pulses a rod receives, the more energy it also creates. However, if a neighboring component is also a Fuel Rod, it will also hit the neighboring component with a pulse. The amount of heat generated is based on the total pulses of a rod (internal + external pulses). A Single Rod will generate 1 internal pulse, a Double Rod 4, and a Quad Rod 12. Neutron Reflectors can be used to send a pulse back to its origin, acting as a similar rod type to its neighbor, increasing its efficiency. Each Fuel Rod will consume a fixed amount of fuel from the Reactor Fuel Ports above the stack. Each fuel pellet has a capacity, and each rod will use 1 capacity unit, a double rod uses 2, and a quad rod uses 4.
Needs: Nuclear Reactor Control PanelAsks for:Plutonium Pellet,
Reactor Double Rod,
Reactor Fuel Port,
Reactor Quad Rod,
Reactor Neutron Reflector,
Single Reactor Rod
- Reactor Heat Absorbers
Reactor Heat Absorbers remove a fixed amount of heat from all neighboring components making it more efficient when surrounded by components that need to be cooled. It requires a constant supply of coolant in the form of ice (or blue/packed ice), which can be inserted via the Coolant Port above the Absorber stack. The amount of coolant used is fixed, and does not increase with more sides being cooled. Each tick, 16 units of heat are removed from each neighbor. A Reactor Coolant Port must be placed on the outer ceiling of the Reactor, with Heat Absorbers beneath it.
Needs: Nuclear Reactor Control PanelAsks for:Reactor Coolant Absorber Port,
Reactor Heat Absorber
- Designing Your Reactor
The Reactor needs to be made of rectangular walls, where the frame is made of Reactor Wall blocks. The max size of a Reactor is 64 blocks per direction. Its interior needs to be identical in the vertical (y) axis. Somewhere on the walls, you'll need the Nuclear Reactor Control Panel, as well as any Energy Ports that you wish to use. While it's possible to make a small 3x3x3 Reactor, it's best to start with a 5x5x5 to properly cool it down. Even though the Reactor allows for some heat build-up, a properly cooled design should not produce any leaking heat. You can design your Reactors as you wish. In general, Dual/Quad Rods use fuel more efficiently, generating more total RF per pellet, but are also much harder to cool. You can use active cooling with the Heat Absorbers, or passive cooling with just Heat Vents. If a Fuel Rod contains a temperature of over 2000°C for a long period of time, it will overheat and trigger a NUCLEAR MELTDOWN! Warning sirens will engage before it reaches those temperatures. Depending on the size of the Reactor and the number of Fuel Rods, the meltdown will result in a bigger or smaller explosion.
Needs: Nuclear Reactor Control PanelAsks for:Reactor Wall
- Energy & Redstone Ports
The Reactor Energy Port is used to output the energy generated by the Reactor, and it needs to be placed on one of its outer walls. Each port may output up to 25,000 RF/t. The Reactor Redstone Port can disable the intake of new fuels, but will finish burning any pellet that has already started burning before the reactor is fully shut off. It can also be used with a comparator to output data. It has 3 modes which can be cycled by right-clicking the port: Energy, Active Rod Count, and Temperature.
Needs: Nuclear Reactor Control PanelAsks for:Reactor Energy Port,
Reactor Redstone Port
- Filtering Items
Item Filters can be used to help designate where specific items go in your pipeline. When attached to the face of a machine or inventory, these can be set to allow a specific item to go into the attached block.
Needs: Processing UnitsAsks for:Item Filter
- Fluxite
With the power of Enderic Lasers, you can focus the laser to mine Amethyst Clusters to get Fluxite. Make sure to use the Target Designator to aim the laser properly! Using the laser on a Budding Amethyst will energize it and increase its growth rate.
Needs: The Power Of The EndAsks for:Fluxite
- Flux Gate
Flux gates are advanced components used to craft late-game machines.
Needs: FluxiteAsks for:Flux Gate
- Atomic Forge
The Atomic Forge is a powerful machine capable of creating advanced computer chips, reinforcing deepslate, and even duplicating ores! It's a pretty big multiblock, requiring 8 Machine Cores in total to build. Energy pipes cannot connect directly to an Atomic Forge; it needs to be wirelessly powered by an Enderic Laser.
Needs: The Power Of The End, Flux GateAsks for:Atomic Forge
- Oritech Enchanting
Oritech offers two methods for applying enchantments. All Oritech equipment and tools are enchantable. The Stabilized Enchanter allows for 'normal' enchantments to be applied to equipment. Having a nearby Arcane Catalyst filled with Souls allows the application of an enchantment from an enchanted book to any item, at any level. When inserting an item into the Stabilized Enchanter, you can select the enchantment to be applied from the GUI. The enchantment is stored for subsequent items but can also be changed. Both energy and Souls are required to operate. The Stabilized Enchanter doesn't collect souls by itself, but instead uses Souls stored in nearby Arcane Catalysts. The number of required Arcane Catalysts depends on the level of the enchant. Only Arcane Catalysts with stored Souls are counted. The Arcane Catalysts may also enchant items using books. The book used must be at the maximum level of the enchantment. It can apply any enchantment to any item. If a tool is already at the maximum or higher level of the applied enchantment, it will be Hyper Enchanted. This significantly increases the enchantment cost but allows you to exceed the default max level. By default, an Arcane Catalyst can store up to 50 Souls. However, Hyper Enchanting requires more than that. You can stabilize the Arcane Catalysts using Enderic Lasers, each one increasing the number of Souls that can be stored. WARNING! Loss of stabilization while storing Souls may have catastrophic consequences.
Needs: Atomic ForgeAsks for:Stabilized Enchanter,
Arcane Catalyst
- Drone Port
The Drone Port allows you to transport items across vast distances using flying drones. It requires a Drone Port at both the takeoff and landing positions to be built and powered. Once built, assign the target port using a Target Designator. Bind it to the targeted Drone Port by shift + right-clicking the target port. Then, on the port you wish to send items from, open the UI and place the Target Designator into the special item slot. The target Drone Port must be at least 50 blocks away, and the area it's in needs to be chunk-loaded. A Drone Port can only send items to one target port, but can receive items from multiple ports. However, each drone takes a few seconds to land, so if items arrive too frequently, one receiving port may be overloaded when targeted by multiple ports. The time it takes to deliver items is constant, regardless of the distance the drone has to fly. However, the energy cost increases with distance.
Needs: Atomic ForgeAsks for:Drone Port
- Collecting Souls
When a mob or living entity dies, it releases a Soul. If a block capable of collecting the soul is within range (16 blocks), the Soul will be collected by that block. This is visually represented by a small Soul flying towards the block. Souls can be collected by Arcane Catalysts and Spawner Controllers, and will always move towards the closest collecting block.
Needs: Oritech Enchanting - Destroyer Block
The Destroyer Block is a multiblock that operates on a Machine Frame gantry and destroys the block layer directly below the frame. The time and energy required to break a block depends on the block's hardness. The Block Destroyer attempts to destroy all blocks below. To enable farming use, the Crop Filter Addon can be installed, which causes the Block Destroyer to skip all non-finished crops. By adding Quarry Addons, the Block Destroyer can also function as a quarry. Each Quarry Addon multiplies the range by 8 blocks. This means one Quarry Addon provides an 8-block range, two Quarry Addons give a 64-block range, and three Quarry Addons extend it to a 512-block range!
Needs: Atomic ForgeAsks for:Destroyer Block
- Spawning Mobs
Mobs can be spawned by combining a Spawner Controller with a Spawner Cage below. The size of the spawned entity determines the required cage size. The type of mob spawned is determined by the first mob to walk over the Spawner Controller and can only be changed by replacing it. The controller collects Souls and uses them to spawn the set mob, with the Soul cost depending on the mob's HP. Mobs will only spawn if an empty surface is available nearby. When a mob type is set (or when right-clicked if invalid), the Spawner Controller highlights the required size of the Spawner Cage below. You can also right-click the Spawner Controller to get information on the current operational state.
Needs: Collecting SoulsAsks for:Spawner Cage,
Spawner Controller
- Particle Accelerator
Particle Accelerators are quite complex! Because of this, each part is split into different quests to break down how they all work. To create new items with this machine, you will need to collide items from two separate controllers.
Needs: Atomic ForgeAsks for:Particle Accelerator
- Accelerator Designs
Particle Accelerators can be built in various ways, depending on their goals. A straight line of Linear Motors can shoot particles at something, but higher speeds are more efficiently reached with a circular design. Very large rings might be needed to reach certain elements. Slow particles require Guide Rings to be close together, so starting in a small ring and then using redstone to move to a larger ring often makes sense. Multiple ring stages might be necessary for some cases.
Needs: Particle AcceleratorAsks for:Particle Accelerator Guide Ring
- Prometheum
Prometheum is an advanced material that can only be produced in an Atomic Forge. This powerful resource is essential for crafting Prometheum Tools and the Ultimate Machine Core.
Needs: Atomic ForgeAsks for:Prometheum
- Large Energy Storage
The Large Energy Storage holds a base value of 20M RF which can be upgraded with Addons. The Large Energy Storage accepts energy from all green ports but can only output through the single red port. A redstone signal will disable all energy output.
Needs: Flux GateAsks for:Large Energy Storage
- Machine Core Upgrades!
With your new machines, you can now create Tier 5 and Tier 6 Machine Cores!
Needs: Atomic ForgeAsks for:Elite Machine Core,
Ultra Machine Core
- The Ultimate Machine Core!
With access to Prometheum you can now craft the final tier of cores: The Ultimate Machine Core!
Needs: PrometheumAsks for:Ultimate Machine Core
- Exo Armor
You now have all the resources to craft the Exo Armor! It is a specialized suit designed to assist you on your adventures, with each piece offering unique benefits: Helmet: Provides Night Vision. Chestplate: Charges your inventory items. Leggings: Enhances your running speed. Boots: Grants immunity to fall damage.
Needs: FluxiteAsks for:Exo Boots,
Exo Chestplate,
Exo Helmet,
Exo Leggings
- Turbofuel
Turbofuel is a more efficient fuel that can be used to create power or fuel Oritech Jetpacks! To create Turbofuel, you'll need to process Crude Oil and Fluxite in a Centrifuge with the Fluid Addon installed.
Needs: FluxiteAsks for:Turbofuel Bucket
- Jetpacks (Take to the skies!)
Oritech offers different Jetpack variants. All of them can fly using either energy or Turbofuel. To fill them with energy, any energy storage or a charger can be used. To fill the internal tank, a Charger Block is required. When supplied with Turbofuel the flight of the jetpack will be much faster. Exo Jetpack variants are faster than their basic counterparts. They will move faster upwards, and also increase the forward speed without having to go up as well. Jetpacks can't be turned on or off. They'll be active when the jump key is held. Both Jetpack variants have an elytra counterpart. In this case, the Jetpack will only be active when the user is flying with the elytra, and will provide an upward boost, like using fireworks.
Needs: Exo Armor, TurbofuelAsks for:Exo Jetpack,
Jetpack,
Boosted Elytra,
Boosted Exo Elytra
- The Fuel Generator
The Fuel Generator is a 3x3x2 multiblock generator that consumes Crude Oil or Turbofuel to generate power. Turbofuel provides the same RF/t, but lasts a lot longer!
Needs: TurbofuelAsks for:Fuel Generator
- Prometheum Battleaxe
The Prometheum Battleaxe is an advanced, unbreakable, and enchantable tool that serves as an axe. Shift while harvesting to mine an entire tree.
Needs: PrometheumAsks for:Prometheum Battleaxe
- Big Solar Panel
The Solar Panel can generate a variable amount of energy, depending on the tier of Machine Core used to build it.
Needs: Flux GateAsks for:Big Solar Panel
- Prometheum Pickaxe
The Prometheum Pickaxe is an advanced, unbreakable, and enchantable tool that functions as a pickaxe. It features two modes: silk touch and area (1x3 mining). To switch between modes, hold shift and right-click.
Needs: PrometheumAsks for:Prometheum Pickaxe
- The Fragment Forge
The Fragment Forge is an advanced multiblock machine that is mostly used to Fragment Ores and process ores, increasing the overall yield of ingot production. Most Addons affect the operation of the Fragment Forge. The Machine Yield Addon will produce additional byproducts when installed in the Fragment Forge. This is also another great way of getting Fluxite!
Needs: Flux GateAsks for:Fragment Forge
- Portable Laser
The Enderic Railgun is a powerful ranged weapon that fires a high speed projectile, dealing significant damage to enemies and breaking blocks at a distance. The Railgun is powered by RF, and must be charged to function. Left mouse button can fire a continuous beam that damages any entities in its path and can also mine the first block in line. Energy will be transferred to an energy containing block instead of breaking it. It can also transform mined blocks, similar to the Enderic Laser. Mining-Mode can be toggled by Sneak + Right-Clicking with the item in hand. Using the right mouse button fires a powerful projectile that explodes at the target location, destroying nearby blocks and entities.
Needs: The Power Of The EndAsks for:Enderic Railgun
- Schrödinger's Safe
Schrödinger's Safe is an energy storage multiblock that can store billions of RF when properly set up. This multiblock requires a Capacity Block which changes the base storage multiplier of Schrödinger's Safe. Low, Medium, and High Capacity Blocks multiply the base storage by 0.3x, 1x, and 5x respectively. Check the item tooltip for a full list of available capacity blocks. You can also exponentially increase the capacity of Schrödinger's Safe by powering its sides with Enderic Lasers, up to 5000x
Needs: Large Energy StorageAsks for:Schrödinger's Safe
- Enderic Compound
Enderic Compound can be obtained by crushing ender pearls in a Pulverizer or in a Fragment Forge, or by processing sculk in a Centrifuge. This compound can be utilized to create budding amethyst in an Assembler or to duplicate ores using an Atomic Forge.
Needs: It's Crushing TimeAsks for:Enderic Compound
- Tier 4 Machine Cores
With access to Enderic Compounds, you can now craft Advanced Machine Cores (Tier 4).
Needs: Enderic CompoundAsks for:Advanced Machine Core
- Rechargeable Tools
Oritech adds several useful powered tools for you to use! These tools are rechargeable, unbreakable, and can also be enchanted. The Chainsaw is a powered axe, while the Hand Drill functions as both a pickaxe and a shovel.
Needs: Adamant Ingot, Enderic CompoundAsks for:Chainsaw,
Hand Drill
- Particle Accelerator Sensor
When a redstone signal is applied to a non-straight Guide Rings, it becomes a switch block. When powered on, it leads particles straight; when powered off, it guides them into the original curved direction. A particle can also enter from the 'other' direction, visualized by the smaller red glass tube, following the path of the white tube, and entering from both the red and white tubes. At higher speeds, the particle can't take tight turns. If the last full 90-degree turn is too close, it exits the guided path and shoots out into the world. If the distance between Guide Rings is too big, or no next Guide Ring is found, it will also shoot out. A particle's speed can be measured with a Particle Accelerator Sensor. A comparator can then provide a redstone signal based on the particle's speed. The following shows the required speed for each redstone level: 1. 0 2. 10 3. 50 4. 75 5. 100 6. 150 7. 250 8. 500 9. 750 10. 1000 11. 2500 12. 5000 13. 7500 14. 10000 15. 15000
Needs: Particle AcceleratorAsks for:Particle Accelerator Sensor
- Accelerator Setup
When particles of different items collide, they can create new items. The particle starts from the Particle Accelerator Block, where you can insert any item to be used as a particle. A straight Guide Ring needs to be placed right behind the Controller, facing to the side, with visuals aligning correctly. Once inserted, the particle travels along a route defined by the Guide Rings. They can be right-clicked to add a 45-degree turn on one side. Another Guide Ring needs to be in the particle's path as defined by the Guide Rings. Depending on the speed, the allowed distance between Guide Rings increases This means that, at higher speeds, the distance between Guide Rings can be larger.
Needs: Particle AcceleratorAsks for:Particle Accelerator Linear Motor
- Tachyons
When particles collide at high speed, they'll emit energy-dense tachyons. The higher the collision energy, the more energy will be ejected with tachyons. They'll also fly farther and there'll be more tachyons at higher speeds. Tachyon Absorbers can be used to catch those particles and turn them into energy. The tachyons will always exit in random directions at the collision point. Surrounding the entire area in collectors ensures you'll catch them all. If all tachyons are collected, you can get up to 3x the amount of energy that was used to accelerate the particles. However for large collisions, a lot of high-energy tachyons will be emitted, quickly filling the capacity of a single collector. Placing the Tachyon Absorbers further back allows the tachyons to be spread over multiple absorbers so they don't fill up too quickly and get overwhelmed. At higher collisions, tachyons will travel further from the point of the collision.
Needs: Particle AcceleratorAsks for:Tachyon Absorber
- Machine Hunter Addon
Applicable to Enderic Lasers. Targets living entities.
Needs: Machine Customization!Asks for:Hunter Addon
- Crop Filter Addon
Applicable to Destroyer Block and Enderic Laser. Skips non-grown crops or animals.
Needs: Processing UnitsAsks for:Crop Filter Addon
- Automating Crop Farms!
The Fertilizer Block is used to enhance crop growth below the connected Machine Frame. It requires water and energy to operate. The effect on the blocks below is similar to applying bone meal, although it is less potent. Additionally, it hydrates the farmland below.
Needs: Processing UnitsAsks for:Fertilizer Block
- Machine Frame
The Placer, Destroyer, and Fertilizer blocks all operate on a gantry built with Machine Frames designating the area in which the machines operate. The working area must be rectangular and empty inside. The machines always target the blocks below the Machine Frame. Any number of machines can operate on the same Machine Frame. To achieve this, simply place multiple machines on the frame. The machines will iterate through all blocks in the frame area. All machines that operate on Machine Frames can use most Addons. The Speed Addon increases both the movement and operation speed of machines working within the Machine Frame.
Needs: Automating Crop Farms!, Placer BlockAsks for:Machine Frame
- Bio Generator
The Bio Generator consumes biomass to generate energy, which can be increased with Addons.
Needs: Flux GateAsks for:Bio Generator