Mekanism Unleashed in FTB Skies 2

FTB Skies 2 1.24.0 ships version 1.21.1-0.3.4 · First seen in 1.15.0

Checked Sep 20, 2026FTB Skies 2 1.24.0Sources: FTB Skies 2 1.24.0 modlist.json

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Also in 2 other packs →

Mekanism Unleashed is a mod in FTB Skies 2 1.24.0, where it is version 1.21.1-0.3.4. Various tweaks to Mekanism, ex. increased upgrade limits. (Summary from the mod's Modrinth page.)

Mekanism Unleashed guide for FTB Skies 2

Written for FTB Skies 2 1.22.0 · also fits 1.15.0 to 1.24.0 · updated Oct 14, 2026

Last verified for FTB Skies 2 v1.24.0 on Oct 14, 2026 · text last changed Oct 14, 2026

Also applies to:FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.9.6 to 1.23.0

Sections
4

Every recipe and number here was checked against FTB Skies 2 1.24.0, read from the running game on Oct 13, 2026.

What is Mekanism Unleashed?

Mekanism Unleashed is part of this pack. The pack ships version 1.21.1-0.3.4 (file mekanism_unleashed-0.3.4.jar), and it was already included in this version of the pack or an earlier one.[1]

Unverified I couldn't confirm what Mekanism Unleashed adds, who it is aimed at, or where it fits in the pack's progression. No guidebook, platform description or quest data was available for it, and nothing shows it on the ATM Star path. Check in-game before relying on any specific machine, recipe or progression step.

How do you get started with Mekanism Unleashed?

2 parts

I can't give you a confirmed step-by-step crafting order for this mod in the pack. The material I have only covers two startup settings, so this section sticks to those. They're worth knowing before you plan your first machines and gear.[2]

Machine upgrades

The setting Tweaks.maxUpgrades is the maximum number of speed or energy upgrades a machine can accept. In this pack it is set to 32, which is the same as the mod default. The config notes that values higher than 32 are not recommended.[2]

Tip: Plan your machines around a cap of 32 upgrades. Raising it past 32 is not recommended, so treat 32 as your ceiling.[2]

Enchanting Meka gear

The setting Tweaks.enchantableMekaGear controls whether Meka Armor and Meka Tools can be enchanted. In this pack it is false, so they can't be enchanted out of the box.[2]

Watch out: Even if you turn that option on, the config says you still have to add the items to the enchantable tags yourself. The mod does not do that for you.[2]

Unverified The first items to craft, their recipes and the order to make them in are not confirmed by the sources available for this section.

How does Mekanism Unleashed work?

2 parts

The sources I have for this mod only cover two startup settings. There's no guidebook, tooltip text or recipe data to draw on, so I can't explain the machines, multiblocks or automation in depth. What I can tell you is how the pack sets these two options.[2]

Upgrade limit

Tweaks.maxUpgrades sets the maximum number of speed or energy upgrades a single machine can accept. In this pack it is 32, which is also the mod's default, so the pack hasn't changed it. The config lists the allowed range as above 8, and it warns that values higher than 32 are not recommended.[2]

Tip: If you're planning a build around heavily upgraded machines, 32 is the cap per machine in this pack unless you edit the startup config yourself. Going past 32 is not recommended.[2]

Enchanting Meka gear

Tweaks.enchantableMekaGear controls whether Meka armor and tools can be enchanted. The pack sets it to false, so they can't be enchanted here. The config notes that even if you turn it on, you must add the items to the enchantable tags yourself, because the mod doesn't do that for you.[2]

Unverified Details on machine behavior, multiblock structures, power, fluid and item handling, and automation for this mod could not be confirmed from the available sources, so they are left out of this section.

Which Mekanism Unleashed config options matter?

2 parts

Mekanism Unleashed only has two config options in this pack's startup file that are worth knowing about, and both live under the Tweaks group. Because it's a startup config, changes only apply when the game launches, so restart after editing.[2]

Upgrade limit

Tweaks.maxUpgrades controls how many speed or energy upgrades a single machine can accept. The pack sets it to 32, which is the same as the mod default, so the pack hasn't changed it. The allowed range is anything above 8, and the config notes that values higher than 32 are not recommended.[2]

Enchanting Meka gear

Tweaks.enchantableMekaGear decides whether Meka Armor and Meka Tools can be enchanted. In this pack it is set to false, so your Meka gear can't be enchanted out of the box.[2]

Tip: If you flip Tweaks.enchantableMekaGear to true, that isn't enough on its own. The config notes you also have to add the items to the enchantable tags yourself, because the mod doesn't do that for you.[2]

Unverified The sources don't show whether the pack adds Meka gear to any enchantable tags, so whether enchanting would work after enabling the option is unconfirmed.

Sources

  1. FTB Skies 2 1.22.0 mod list · pack file
  2. FTB Skies 2 1.22.0 config: config/mekanism_unleashed-startup.toml · pack file
Where this guide comes from

Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 14, 2026.

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Version in each release

13 releases, first in 1.15.0
FTB Skies 2VersionJarWhere it came from
1.24.0
Oct 12, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.23.0
Sep 24, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.22.0
Sep 3, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.21.1
Jul 29, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.20.1
Jul 29, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.20.0
Jul 27, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.19.0
Jul 24, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.18.2
Jun 21, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.18.1
Jun 16, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.18.0
May 31, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.17.0
May 27, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.16.0
May 13, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release
1.15.0
May 1, 2026
1.21.1-0.3.4mekanism_unleashed-0.3.4.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as mekanism_unleashed, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

Config options (how FTB Skies 2 sets them)

2 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 2 settings →

Show settings
SettingFTB Skies 2 valueMod default
Tweaks.enchantableMekaGear
Allow Meka Armor/Tool to be enchanted Note: You will need to add the items to the enchantable tags yourself, this mod does not do that for you
config/mekanism_unleashed-startup.toml
falsenot documented
Tweaks.maxUpgrades
Maximum speed/energy upgrades a machine can accept, values higher than 32 are not recommended
config/mekanism_unleashed-startup.toml
3232

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