Energized Power in All the Mods 11

All the Mods 11 0.12.0-beta ships version 3.0.1+26.1.x-neoforge · First seen in 0.0.4

Checked Sep 18, 2026All the Mods 11 0.12.0-betaSources: All the Mods 11 0.12.0-beta modlist.json · Modrinth

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Energized Power is a mod in All the Mods 11 0.12.0-beta, where it is version 3.0.1+26.1.x-neoforge. A technology NeoForge/Fabric mod with many machines. (Summary from the mod's Modrinth page.)

What is Energized Power?

3 parts

Energized Power is a technology mod built around a big collection of powered machines. This pack includes version 3.0.0+26.1.x-neoforge of it. If you like building an automated factory where power, items and fluids all flow through your own network, this mod is for you.[1][2]

What it adds

The machine list is long. You get furnaces, crushers, pulverizers, a sawmill, a compressor, a metal press, an assembling machine, an induction smelter and a plant growth chamber. Fluid machines include a fluid freezer, a stone liquefier, a filtration plant and pumps. Several machines come in upgraded versions. For example, the Advanced Powered Furnace has 3 input/output slot pairs and the Elite one has 7. The Auto Crafter line handles 1, 3 or 7 recipes at once, and it can deal with recipe conflicts, meaning recipes that share the same inputs.[1]

Every machine supports auto-insert and auto-extract of items from all block faces.[1]

Power, fluids and items

The mod brings its own generators, including a coal engine, a heat generator, a thermal generator, a lightning generator and solar panels in 7 tiers. Battery boxes come in three sizes, and there are batteries in 10 tiers.[1]

Moving things around is covered too. Energy cables come in 7 tiers, and transformers connect different cable tiers, with 5 tiers and 4 types for each. Fluids travel through pipes and tanks. Items can move on item conveyor belts, which have their own loader, sorter, switch, splitter and merger variants, each in 4 tiers.[1]

There are also some fun extras: a weather controller, a time controller, a highly configurable teleporter, and an Energy Analyzer for debugging energy blocks.[1]

Where it fits in the pack

Unverified The sources I was given don't show where Energized Power fits in this pack's progression. They don't show any quests or an ATM Star path step involving it, so treat it as an optional tech mod you can pick up whenever you want its machines.

Tip: The mod's configuration files live in the config/energizedpower directory, split into client.conf, server.conf and common.conf. Not every value in common.conf is synced from the server to the client, so keep that in mind when you tweak things on a server.[1]

How do you get started with Energized Power?

6 parts

Energized Power is a technology mod with lots of machines. The basic loop is simple: make energy, move it along cables, and feed it into machines. Here is the order I'd tackle things in, following the hints the mod gives in its own advancements.[1][3]

Start with the Basic Machine Frame

Begin with the Basic Machine Frame. The mod describes it as the base crafting item for every basic machine, so you will be making a lot of these.[3][4]

Crafting Shaped

Crafting Shaped
any copper ingotany iron ingotany copper ingot
any iron ingotany silicon storage blockany iron ingot
any copper ingotany iron ingotany copper ingot

Recipe id: energizedpower:crafting/basic_machine_frame

Get some cables

Next, make Copper Cable. This is how you transport energy between your generators and your machines. The pack has two recipes for it, and the Cutter is described as a way to craft wires.[3][4]

Crafting Shaped

Crafting Shaped
Cable Insulatorany copper ingotCable Insulator
Cable Insulatorany copper ingotCable Insulator
Cable Insulatorany copper ingotCable Insulator

Recipe id: energizedpower:crafting/copper_cable

Crafting Shaped

Crafting Shaped
Cable Insulatorany copper wireCable Insulator
Cable Insulatorany copper wireCable Insulator
Cable Insulatorany copper wireCable Insulator

Recipe id: energizedpower:crafting/copper_cable_using_wire

This is the second in-pack cable recipe.

A first power source

The Coal Engine produces energy by burning stuff. The mod itself says this might not be the most efficient way, but it is good enough for the moment.[3][4]

Coal EngineMod recipe

Crafting Shaped

Crafting Shaped
any iron plateany siliconany iron plate
any copper plateBasic Machine Frameany copper plate
any iron plateFurnaceany iron plate

Recipe id: energizedpower:crafting/coal_engine

Your first machine

The Crusher crushes stone, sandstone, cobblestone, gravel and other blocks. It is a handy first machine to put your new power to work.[3]

CrusherMod recipe

Crafting Shaped

Crafting Shaped
any copper plateany siliconany copper plate
StonecutterBasic Machine FrameStonecutter
any copper plateany iron plateany copper plate

Recipe id: energizedpower:crafting/crusher

Storing energy

Once power is flowing, add a Battery Box to store energy as a block. If you would rather carry energy around, Battery (Tier I) stores it in item form, and the Charger charges your energy items.[3][4]

Battery BoxMod recipe

Crafting Shaped

Crafting Shaped
any copper plateBattery 5any copper plate
Battery 5Basic Machine FrameBattery 5
any siliconBattery 5any silicon

Recipe id: energizedpower:crafting/battery_box

Where to go next

The Assembling Machine is where you craft electronic components. When you are ready for bigger machines, the Advanced Machine Frame is the base crafting item they need.[3][4]

Crafting Shaped

Crafting Shaped
any energized copper ingotany siliconany energized copper ingot
any advanced alloy ingotHardened Machine Frameany advanced alloy ingot
any energized copper ingotany siliconany energized copper ingot

Recipe id: energizedpower:crafting/advanced_machine_frame

How does Energized Power work?

6 parts

Energized Power is a tech mod built around a lot of machines, and the mod's project page currently describes its own systems for moving energy, fluids and items between them. Here's how those pieces fit together, as far as the sources explain them.[1]

Machines and tiers

Machines come in tiers, and the machine frame is the base crafting item that gates each tier. The Basic Machine Frame is the base for every basic machine, the Advanced Machine Frame is needed for the more advanced machines, and the Elite Machine Frame is needed for the most advanced ones.[3][4]

Crafting Shaped

Crafting Shaped
any copper ingotany iron ingotany copper ingot
any iron ingotany silicon storage blockany iron ingot
any copper ingotany iron ingotany copper ingot

Recipe id: energizedpower:crafting/basic_machine_frame

Crafting Shaped

Crafting Shaped
any energized copper ingotany siliconany energized copper ingot
any advanced alloy ingotHardened Machine Frameany advanced alloy ingot
any energized copper ingotany siliconany energized copper ingot

Recipe id: energizedpower:crafting/advanced_machine_frame

Higher tiers mostly mean doing more at once. The mod's project page currently lists the Advanced Powered Furnace with 3 input/output slot pairs and the Elite Powered Furnace with 7, and the Advanced Powered Furnace is described in game as smelting multiple items at once with power.[1][3]

Crafting Shaped

Crafting Shaped
any energized gold platePowered Furnaceany energized gold plate
any siliconAdvanced Machine Frameany silicon
any advanced alloy platePowered Furnaceany advanced alloy plate

Recipe id: energizedpower:crafting/advanced_powered_furnace

The Auto Crafter crafts for you without a crafting table. The Advanced Auto Crafter handles 3 recipes at once and the Elite Auto Crafter handles 7. Auto Crafters can also deal with recipe conflicts, meaning recipes that share the same inputs.[1][3]

Auto CrafterMod recipe

Crafting Shaped

Crafting Shaped
any copper plateCrafting Tableany copper plate
Basic CircuitBasic Machine FrameBasic Circuit
any iron plateCrafting Tableany iron plate

Recipe id: energizedpower:crafting/auto_crafter

Crafting Shaped

Crafting Shaped
any energized gold plateAuto Crafterany energized gold plate
Advanced CircuitAdvanced Machine FrameAdvanced Circuit
any advanced alloy plateAuto Crafterany advanced alloy plate

Recipe id: energizedpower:crafting/advanced_auto_crafter

Chargers and unchargers follow the same pattern. The project page currently lists the Advanced Charger and Advanced Uncharger with 3 slots and the Elite versions with 7 slots, and the Advanced versions are described in game as working on energy items in parallel. Minecart chargers and unchargers are listed in Basic, Advanced and Elite versions, and the Advanced ones are described as working quicker.[1][3]

A few machines have special behavior. The Block Placer can place blocks below and above itself, and the rotation of the placed block depends on the rotation of the Block Placer. The Drain removes fluid source blocks. The Energizer energizes copper ingots much faster and more efficiently than the Charger does.[1][3]

Item automation

Every machine supports auto-insert and auto-extract of items from all block faces, so you can hook up automation on any side of a machine.[1]

For longer item lines, the project page currently lists Item Conveyor Belts in 4 tiers. The same 4 tiers are listed for the Loader, Sorter, Switch, Splitter and Merger. For bulk storage it lists Item Silos in five sizes: Tiny, Small, Medium, Large and Giant.[1]

Power

Energy moves through cables in 7 tiers: Tin, Copper, Gold, Energized Copper, Energized Gold, Energized Crystal Matrix and Superconductive. Transformers connect different cable tiers. They come in 5 tiers (LV, MV, HV, EHV and UHV) and 4 types per tier: 1 to n, 3 to 3, n to 1, and configurable. EHV transformers can transfer more than 2 million FE per tick.[1][3]

For generation, the project page currently lists the Coal Engine, Heat Generator, Thermal Generator, Lightning Generator and Solar Panels in 7 tiers. The Basic Solar Cell is described as the first of two cells you need for your first solar panel.[1][3][4]

Crafting Shaped

Crafting Shaped
Empty slotany copper ingotEmpty slot
any siliconany quartz gemany silicon
Empty slotany tin ingotEmpty slot

Recipe id: energizedpower:crafting/basic_solar_cell

Storing energy

Batteries store energy in item form, and the project page currently lists 10 tiers, from Battery (Tier I) to Battery (Tier X). Battery (Tier II) is described in game as storing as much as 4 Tier I batteries, and Battery (Tier III) as having twice the capacity of Tier II. Tier VII is described as holding a quarter of a million FE, and Tier VIII as holding more than 1 million FE.[1][3][4]

For block storage the project page currently lists the Battery Box, the Advanced Battery Box and the Elite Battery Box. The advanced one is described in game as storing even more energy than the best battery item. Each also has a minecart version, such as the Minecart with Advanced Battery Box, for carrying energy along rails.[1][3]

Crafting Shaped

Crafting Shaped
any energized gold plateBattery 8any energized gold plate
Battery 8Advanced Machine FrameBattery 8
Battery 8any silicon storage blockBattery 8

Recipe id: energizedpower:crafting/advanced_battery_box

The project page currently lists the Energy Analyzer as a tool that can be used to debug energy blocks.[1]

Fluids

The project page currently lists Fluid Pipes (Copper, Iron, Golden, Steel and Pressurized) for moving fluids and Fluid Tanks (Small, Medium and Large) for storing them. It also lists a Fluid Pump and an Advanced Fluid Pump, plus a Fluid Filler and a Fluid Drainer, and a Fluid Analyzer that can be used to debug blocks which contain fluids.[1]

Crafting Shaped

Crafting Shaped
any energized gold plateFluid Pumpany energized gold plate
Fluid Tank LargeAdvanced Machine FrameFluid Tank Large
any advanced alloy plateFluid Pumpany advanced alloy plate

Recipe id: energizedpower:crafting/advanced_fluid_pump

Configuration

The mod keeps its configs in the config/energizedpower folder: client.conf, server.conf and common.conf. The mod's own description says server.conf currently has no values, and that not every value in common.conf is synced from the server to the client.[1]

Unverified No config files for this mod were available for this pack, so any pack-specific changes to machine speeds, energy use, cable or transformer throughput and battery capacities are unconfirmed. Treat the numbers on this page as what the mod's own descriptions say.

How do you progress through Energized Power?

4 parts

The recipe list for Energized Power repeats the same tier names across many items, which gives you a map of how the mod scales in this pack. The clearest ladder is Basic, Advanced and Elite.[4]

Machine frames: Basic, Advanced, Elite

The pack has the Basic Machine Frame, the Advanced Machine Frame and the Elite Machine Frame. The Advanced tier also has its own material, the Advanced Alloy Ingot, along with the Block of Advanced Alloy.[4]

Crafting Shaped

Crafting Shaped
any copper ingotany iron ingotany copper ingot
any iron ingotany silicon storage blockany iron ingot
any copper ingotany iron ingotany copper ingot

Recipe id: energizedpower:crafting/basic_machine_frame

Crafting Shaped

Crafting Shaped
any energized copper ingotany siliconany energized copper ingot
any advanced alloy ingotHardened Machine Frameany advanced alloy ingot
any energized copper ingotany siliconany energized copper ingot

Recipe id: energizedpower:crafting/advanced_machine_frame

Crafting Shaped

Crafting Shaped
any energized alloy ingotany siliconany energized alloy ingot
any crystallized lapi lazuli gemsReinforced Advanced Machine Frameany crystallized lapi lazuli gems
any energized alloy ingotany siliconany energized alloy ingot

Recipe id: energizedpower:crafting/elite_machine_frame

Crafting Shapeless

  • any advanced alloy storage block

Recipe id: energizedpower:crafting/advanced_alloy_ingot

Crafting Shaped

9 × any advanced alloy ingot

Recipe id: energizedpower:crafting/advanced_alloy_block

Tiered machines and storage

The same naming carries over to a lot of other items. The Advanced Crusher and Advanced Pulverizer have their own recipes as well.[4]

Upgrade modules

Upgrades follow the same pattern, with the Basic Upgrade Module, Advanced Upgrade Module and Elite Upgrade Module. Duration upgrades have six levels, from Duration Upgrade Module (Tier I) up to Duration Upgrade Module (Tier VI). The Energizing Speed Upgrade Module (Tier I) is part of the pack too.[4]

Crafting Shaped

Crafting Shaped
any energized gold wireany energized gold wireany energized gold wire
any energized copper plateBasic Upgrade Moduleany energized copper plate
any energized copper plateAdvanced Circuitany energized copper plate

Recipe id: energizedpower:crafting/advanced_upgrade_module

Cables, transformers and batteries

Power transport comes in several grades. The cable recipes include Copper Cable, Energized Copper Cable, Energized Golden Cable and Energized Crystal Matrix Cable. The configurable transformers come in LV, MV, HV, EHV and UHV versions: Configurable LV Transformer, Configurable MV Transformer, Configurable HV Transformer, Configurable EHV Transformer and Configurable UHV Transformer. Batteries have ten tiers, from Battery (Tier I) to Battery (Tier X).[4]

Unverified The sources here do not show any quest chapter for Energized Power, so there is no quest-guided order for these tiers. If the pack's quest book covers the mod, that would be the place to check.

What changed in Energized Power between versions?

3 parts

This pack ships Energized Power 3.0.0 for 26.1.x on NeoForge, and it has been in the pack since All the Mods 11 0.0.4 or earlier. Below are the notable changes from the mod's own changelogs, newest first.[2]

3.0.0, the big one

3.0.0 grew out of a series of betas and adds a lot of new tiers and quality-of-life features. The changelog I have is cut off, so this is the highlight reel and not the complete list.[5][6]

  • IO Configuration (item and fluid) now works on all upgradable machines. A new Machine Configurator tool copies Redstone/Comparator mode and IO Configuration from one machine to another.[5]
  • The Plant Growth Chamber was overhauled. It now has a fluid tank and a soil slot (different soils give different buffs), it can grow desert, ocean, nether and end plants, and all its recipes grow 4 times faster by default.[5]
  • There is a new Elite machine tier: Elite Auto Crafter (7 recipes at once), Elite Powered Furnace (7 input/output slot pairs), Elite (Un-)Charger (7 slots) and the Elite Minecart (Un-)Charger.[5]
  • Powered Furnaces (Basic, Advanced and Elite) gain Liquid XP, XP Drain, XP Storage (5 tiers) and XP Extraction Upgrades (8 tiers). The Energizer gets Energizing Speed Upgrades (8 tiers).[5]
  • You can now insert and swap upgrade modules by SHIFT + clicking a machine block without opening its GUI. SHIFT + clicking in machine GUIs also swaps modules for higher tiers.[5]
  • The Time Controller and the Weather Controller can now be automated with redstone.[5]
  • New tiers and materials: Solar Panel Tier VII, Tier VII and VIII upgrade modules, Superconductive Cable, UHV Transformer, Copper, Steel and Pressurized fluid pipes, Turbo Item Conveyor Belt, Battery Tier IX and X, and Steel items such as Steel Plate, Steel Gear and Steel Rod.[5]
  • Press Molds now come in Hardened, Advanced and Elite tiers, and the original one was renamed Basic Press Mold. You can swap molds by SHIFT + clicking in the Metal Press GUI, and mold max durability is configurable.[5]
  • All configurable machines now have a unique front texture and can be oriented, and Battery Boxes are orientable too. The Express Item Conveyor Belt changed color from blue to green.[5]
  • Fixes include: some recipes not using enough energy per tick with higher tier speed upgrades, and Configurable Transformers only being configurable with the Wrench while sneaking.[5]

Breaking changes during the 3.0.0 betas

These are worth knowing if a machine or recipe behaves differently from what you remember.[6][7][8][9]

  • Fluids can no longer be extracted from input-only tanks by default. The IO configuration has an output all fluid tank slot group that lets you drain every fluid from a machine.[7]
  • Fluids can no longer be inserted into output-only tanks.[8]
  • Range Upgrades from EP v2.13.0 and older no longer give any buffs in the Fluid Pump. Replace them with Extraction Range Upgrades.[7]
  • Metal Press recipes now need an ingredient for the pressMold field.[6]
  • Crafting recipes changed for the Moon Light Upgrade Module, Item Silo, Fluid Tank, Fast and Express Conveyor Belts, Express Conveyor Belt machines and the Teleporter.[9]
Watch out: Updating from an older version: automatic config upgrade works from EP v2.18.2 or newer with a config_version of 2.18.0 or higher. To apply the new config values manually, rename common.conf in the config/energizedpower directory to common-old.conf.[6]

Earlier 2.x highlights

  • 2.18.3: the Factory Building 1 structure was improved with Pulverizers, Powered Furnaces and Compressors, and some config value descriptions were fixed and improved.[10]
  • 2.18.0: Item Pulling Upgrade Modules (6 tiers) were added for automatic item input, along with tooltips for empty upgrade slots.[11]
  • 2.17.4: fixed some machines losing their recipe if they were never ticked before the chunk was saved.[12]
  • 2.17.1: inserting or removing upgrade modules no longer resets recipe progress.[13]
  • 2.16.3: fixed the Weather Controller flickering with the Infinite Duration Upgrade Module installed, and added a config option for its reset and control timeouts in that case.[14]
  • 2.15.x: missing Sawmill recipes and a Paper from Sawdust recipe were added, the Sawmill now uses the silicon item tag instead of EP's own silicon, CC: Tweaked integration was updated, and a Brazilian Portuguese translation arrived.[15][16][17][18]

Sources

  1. Energized Power project page (modrinth) · official mod data
  2. All the Mods 11 0.8.0-beta mod list · pack file
  3. energizedpower tooltips and descriptions (English lang file) · official mod data
  4. All the Mods 11 0.8.0-beta recipe dump: recipes making Energized Power items · pack recipe dump
  5. Energized Power 3.0.0+26.1.x-neoforge changelog · changelog
  6. Energized Power 3.0.0-beta.9+26.1.x-neoforge changelog · changelog
  7. Energized Power 3.0.0-beta.8+26.1.x-neoforge changelog · changelog
  8. Energized Power 3.0.0-beta.6+26.1.x-neoforge changelog · changelog
  9. Energized Power 3.0.0-beta.1+26.1.x-neoforge changelog · changelog
  10. Energized Power 2.18.3+26.1.x-neoforge changelog · changelog
  11. Energized Power 2.18.0+26.1.x-neoforge changelog · changelog
  12. Energized Power 2.17.4+26.1.x-neoforge changelog · changelog
  13. Energized Power 26.1.x-2.17.1-neoforge changelog · changelog
  14. Energized Power 26.1.x-2.16.3-neoforge changelog · changelog
  15. Energized Power 26.1.x-2.15.20-neoforge changelog · changelog
  16. Energized Power 26.1.x-2.15.17-neoforge changelog · changelog
  17. Energized Power 26.1.x-2.15.19-neoforge changelog · changelog
  18. Energized Power 26.1.x-2.15.18-neoforge changelog · changelog
Where this guide comes from

Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

35 releases, first in 0.0.4
All the Mods 11VersionJarWhere it came from
0.12.0-beta
Oct 15, 2026
3.0.1+26.1.x-neoforgeenergizedpower-3.0.1+26.1.x-neoforge.jarFrom the published release
0.10.0-beta
Oct 4, 2026
3.0.1+26.1.x-neoforgeenergizedpower-3.0.1+26.1.x-neoforge.jarFrom the published release
0.9.0-beta
Sep 19, 2026
3.0.0+26.1.x-neoforgeenergizedpower-3.0.0+26.1.x-neoforge.jarFrom the published release
0.8.0-beta
Sep 7, 2026
3.0.0+26.1.x-neoforgeenergizedpower-3.0.0+26.1.x-neoforge.jarFrom the published release
0.7.0-beta
Aug 29, 2026
3.0.0+26.1.x-neoforgeenergizedpower-3.0.0+26.1.x-neoforge.jarFrom the published release
0.6.0-beta
Aug 21, 2026
3.0.0+26.1.x-neoforgeenergizedpower-3.0.0+26.1.x-neoforge.jarFrom the published release
0.5.0-beta
Aug 13, 2026
3.0.0+26.1.x-neoforgeenergizedpower-3.0.0+26.1.x-neoforge.jarFrom the published release
0.4.0-beta
Aug 3, 2026
3.0.0-beta.9+26.1.x-neoforgeenergizedpower-3.0.0-beta.9+26.1.x-neoforge.jarFrom the published release
0.3.0-beta
Aug 2, 2026
3.0.0-beta.8+26.1.x-neoforgeenergizedpower-3.0.0-beta.8+26.1.x-neoforge.jarFrom the published release
0.2.1
Jul 14, 2026
3.0.0-beta.7+26.1.x-neoforgeenergizedpower-3.0.0-beta.7+26.1.x-neoforge.jarFrom the published release
0.2.0
Jul 2, 2026
3.0.0-beta.6+26.1.x-neoforgeenergizedpower-3.0.0-beta.6+26.1.x-neoforge.jarFrom the published release
0.1.2
Jun 23, 2026
3.0.0-beta.5+26.1.x-neoforgeenergizedpower-3.0.0-beta.5+26.1.x-neoforge.jarFrom the published release
0.1.1
Jun 16, 2026
3.0.0-beta.4+26.1.x-neoforgeenergizedpower-3.0.0-beta.4+26.1.x-neoforge.jarFrom the published release
0.1.0
Jun 10, 2026
3.0.0-beta.1+26.1.x-neoforgeenergizedpower-3.0.0-beta.1+26.1.x-neoforge.jarFrom the published release
0.0.24
Jun 7, 2026
2.18.3+26.1.x-neoforgeenergizedpower-2.18.3+26.1.x-neoforge.jarFrom the published release
0.0.23
Jun 3, 2026
2.18.0+26.1.x-neoforgeenergizedpower-2.18.0+26.1.x-neoforge.jarFrom the published release
0.0.22
May 30, 2026
2.17.4+26.1.x-neoforgeenergizedpower-2.17.4+26.1.x-neoforge.jarFrom the published release
0.0.21
May 24, 2026
26.1.x-2.17.1-neoforgeenergizedpower-26.1.x-2.17.1-neoforge.jarFrom the published release
0.0.20
May 22, 2026
26.1.x-2.16.3-neoforgeenergizedpower-26.1.x-2.16.3-neoforge.jarFrom the published release
0.0.19
May 20, 2026
26.1.x-2.16.3-neoforgeenergizedpower-26.1.x-2.16.3-neoforge.jarFrom the published release
0.0.18
May 15, 2026
26.1.x-2.16.0-neoforgeenergizedpower-26.1.x-2.16.0-neoforge.jarFrom the published release
0.0.17
May 13, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.16
May 13, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.15
May 10, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.14
May 6, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.13
May 3, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.12
May 2, 2026
26.1.x-2.15.20-neoforgeenergizedpower-26.1.x-2.15.20-neoforge.jarFrom the published release
0.0.11
Apr 30, 2026
26.1.x-2.15.19-neoforgeenergizedpower-26.1.x-2.15.19-neoforge.jarFrom the published release
0.0.10
Apr 28, 2026
26.1.x-2.15.19-neoforgeenergizedpower-26.1.x-2.15.19-neoforge.jarFrom the published release
0.0.9
Apr 26, 2026
26.1.x-2.15.18-neoforgeenergizedpower-26.1.x-2.15.18-neoforge.jarFrom the published release
0.0.8
Apr 25, 2026
26.1.x-2.15.18-neoforgeenergizedpower-26.1.x-2.15.18-neoforge.jarFrom the published release
0.0.7
Apr 24, 2026
26.1.x-2.15.18-neoforgeenergizedpower-26.1.x-2.15.18-neoforge.jarFrom the published release
0.0.6
Apr 23, 2026
26.1.x-2.15.18-neoforgeenergizedpower-26.1.x-2.15.18-neoforge.jarFrom the published release
0.0.5
Apr 18, 2026
26.1.x-2.15.17-neoforgeenergizedpower-26.1.x-2.15.17-neoforge.jarFrom the published release
0.0.4
Apr 17, 2026
26.1.x-2.15.17-neoforgeenergizedpower-26.1.x-2.15.17-neoforge.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

352 items from the 0.12.0-beta recipe dump.

...and 292 more.

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