MVS - Moog's Voyager Structures guide for All the Mods 10 1.7 to 8.1
MVS - Moog's Voyager Structures guide for All the Mods 10
Last verified for All the Mods 10 v8.1 on Oct 7, 2026 · text last changed Oct 7, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:FTB Evolution 2 1.0.2 to 1.4.0
- Sections
- 4
Every recipe and number here was checked against All the Mods 10 8.1's own files.
What is MVS - Moog's Voyager Structures?
2 parts
MVS - Moog's Voyager Structures adds more than 130 vanilla-style structures to your world. They're built from vanilla blocks, so exploring feels like finding new corners of regular Minecraft instead of a whole new tech tree.[1]
Expect dungeons with enemies to fight, loot to find, and friendly villagers along the way. The mod uses vanilla blocks and entities, so it blends in with the base game's look and feel.[1]
Who it's for
This one is for explorers. If you like heading out to find something new, whether that's a loot run or a fight in a dungeon, MVS gives your travels more to discover. It adds no machines or progression gates of its own that the sources describe.[1]
In this pack
The pack ships version 5.0.14 of the mod.[2]
Every aspect of the mod can be customized with datapacks, and the mod's author offers a config pack template with full instructions for that. The mod can also be installed server-side only.[1]
Unverified The sources don't show any quests for this mod, a place for it on the ATM Star path, or any pack-specific changes to its structures or loot. Treat the mod's default behavior as unconfirmed for this pack until that's checked in-game.
How do you get started with MVS - Moog's Voyager Structures?
2 parts
Good news: there's no crafting chain to learn for this mod. Moog's Voyager Structures adds 130+ vanilla-style structures to your world, built from vanilla blocks, so your first step is simply to go exploring.[1]
The structures include dungeons with enemies to fight, loot to find and friendly villagers. They're made with vanilla blocks and entities, so they blend into the world and keep the classic Minecraft feel.[1][3]
What to do first
- Gear up the way you normally would in this pack. The mod adds dungeons and enemies, so go in prepared.[1]
- Explore your world and look for the new structures. They show up in the world itself, so you find them rather than craft anything.[1]
- Clear out the dungeons and check the loot. The mod's description promises exciting loot, challenging enemies and friendly villagers.[3]
If structures feel too rare or too common
The mod has a universal rarity setting that multiplies the spacing of every Moog's structure. A higher value makes structures rarer and a lower value makes them more common.[4]
The mod's page also says every aspect of it can be customized using datapacks, and a template config pack exists for that.[1]
Unverified The sources here show no quests that involve this mod and no recipes that produce its items, so this section has no recipe blocks or quest links. Check the pack's quest book yourself if you want to see whether it says anything more.
How does MVS - Moog's Voyager Structures work?
3 parts
This one is a little different from the tech mods in the pack. MVS doesn't add machines, multiblocks, power, fluids or item automation, and nothing in the sources describes any. What it does is add structures to your world, so the core mechanics are about what you find out exploring and how often those structures show up.[1][3]
What the mod adds
The mod adds 130+ vanilla-style structures, built from vanilla blocks and entities. That includes dungeons and enemies to fight, plus loot to find and friendly villagers to meet.[1][3]
Because the structures use vanilla blocks and entities, you won't need new machines or special tools to deal with them. They behave like the vanilla structures you already know.[1][3]
How often structures appear
The mod has a rarity setting that multiplies the spacing of every Moog's structure. Higher values make structures rarer and lower values make them more common. The language file also shows a per-mod version of this multiplier, which applies the same idea to the structures of one mod.[4]
Unverified The sources don't show this pack's actual rarity values or any config file for this mod, so whether the pack changes the default structure spacing is unverified.
Customization and installation
The mod's project page says every aspect of the mod can be customized with datapacks, and it points to a separate config pack template with full instructions. The sources don't say whether this pack uses such a datapack.[1]
The mod can also be installed server-side only, and it is described as compatible with any modpack.[1][3]
What changed in MVS - Moog's Voyager Structures between versions?
1 part
The pack changelogs only record version bumps for this mod. They don't say what changed inside each MVS release, so this section is a timeline of which build shipped when.[5][6][7]
All the Mods 10 8.1 ships MVS 5.0.14 (MoogsVoyagerStructures-1.21-5.0.14.jar). The mod has been in the pack since All the Mods 10 2.25 or earlier.[2]
Pack release timeline
- All the Mods 10 5.2: updated from 1.21-5.0.1 to 1.21-5.0.2.[8]
- All the Mods 10 5.3: listed as an update from 1.21-5.0.2 to 5.0.2. Only the version label changed, with the 1.21 prefix dropped.[9]
- All the Mods 10 5.5: updated from 1.21-2.0.0 to 1.21-5.0.5.[10]
- All the Mods 10 6.1 and 6.3: both list an update from 1.21-5.0.5 to 5.0.5.[11][12]
- All the Mods 10 7.0: updated from 5.0.5 to 5.0.10.[7]
- All the Mods 10 7.1: updated from 5.0.10 to 5.0.11.[6]
- All the Mods 10 7.2: updated from 5.0.11 to 5.0.14, the build that 8.1 still uses.[2][5]
Unverified The sources don't say which structures, loot or worldgen changes came with any of these MVS versions. The mod's own changelogs for the shipped jars aren't available, so check the mod's release notes for details.
Sources
- MVS - Moog's Voyager Structures project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- mvs tooltips and descriptions (English lang file) · official mod data
- moogs_structures tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 changelog (All the Mods 10 7.2) · changelog
- All the Mods 10 changelog (All the Mods 10 7.1) · changelog
- All the Mods 10 changelog (All the Mods 10 7.0) · changelog
- All the Mods 10 changelog (All the Mods 10 5.2) · changelog
- All the Mods 10 changelog (All the Mods 10 5.3) · changelog
- All the Mods 10 changelog (All the Mods 10 5.5) · changelog
- All the Mods 10 changelog (All the Mods 10 6.1) · changelog
- All the Mods 10 changelog (All the Mods 10 6.3) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 7, 2026.
Guides for other versions: 8.2 to 8.3