Modular Routers
54 quests, with the items each asks for and where they come from in All the Mods 10: To the Sky.
- Modular Routers
Modular Routers is a logistics mod. It all starts with the Router! So make one! Also the Buffer is the single item slot in the Router where items will come and go through. And it will need Redstone signal for most modules to work.
Asks for:Modular Router
- Routers for Mining
Don't feel like Mining a bunch of Ores you got? Why not let Routers do it for you? You can use a Placer to place down the Ores, then let an Enchanted Breaker Mine the Ores. Breaker needs the Pickaxe used to craft it to be Enchanted first, the Module itself can't be Enchanted. You might need another Router to pick up the dropped Ores.
Needs: Modular RoutersAsks for:Breaker Module,
Placer Module
- Routers for Farming
Routers can also be used for Farming! First start off with a simple Farm. Then you'll need an Activator Module and direct it toward the Crops. After that, put a Vacuum Module in your Router to collect the Crops. Finally put it all in the Router, Power it with Redstone, and let it farm!
Needs: Modular RoutersAsks for:Activator Module,
Vacuum Module
- Modules
Modules determine the action the Router preforms. They can make it so your Router pulls items from Chests, or put items into chests, or even both! And much more! Modules go into the Router themselves and multiple can be installed. Filtering and Upgrades go into the Modules themselves.
Needs: Modular RoutersAsks for:Blank Module
- Extruder Module 2
Similar to the Extruder MK1 but this one is more evolved! Can be used with Patterns so when Blocks are placed they will go in that pattern!
Needs: ModulesAsks for:Extruder Module Mk2
- Detector Module
If you know how a Detector Rail works then this Module will be explanatory for you. Basically if a certain Item is in the Router, it will emit a Redstone Signal out of the Router. In the Module you can set the Item, where the Signal comes from, and how strong a Signal.
Needs: ModulesAsks for:Detector Module
- Player Module
The Router giveth and the Router taketh. This Module is helpful for Builders or even Miners! It can be set to send items from its Buffer to your Inventory or take items from your Inventory into its Buffer. Perfect for Strip-Mining, have it take all the Cobble and Deepslate from your Inventory and put it in a Trash Can.
Needs: ModulesAsks for:Player Module
- Bulk Item Filter
Modules only have so many slots for Filtered Items, if you need more than use this! Bulk Item Filter. You can put many more Items in to Whitelist or Blacklist in it. Then throw it in where normal Filters go! Will be needed to craft more unique Filters!
Needs: ModulesAsks for:Bulk Item Filter
- Void Module
If you are using Routers I hope you have some game knowledge. Just incase, to void an Item means to delete it. Any items that come into the Router, will be deleted forever! Recommend using Filters with this one...
Needs: ModulesAsks for:Void Module
- Puller Module 1
Pull..! Pull..! Pull..! The Puller is the opposite of the Sender, it pulls items from Inventories into the Router's Buffer. The Inventory has to be adjacent to the Router.
Needs: ModulesAsks for:Puller Module Mk1
- Fluid Module
Water in. Water out. The Fluid Module will either take Liquid Sources from near the Router and put it into a Tank in the Buffer or take Liquid from a Tank in it's Buffer and place it in front of it. Only works for adjacent blocks to the Router, if you want bigger range you'll need...
Needs: ModulesAsks for:Fluid Module Mk1
- Energy Output Module
Energy is something used by practically everything so you need to send it almost everywhere. Thankfully the Energy Module will help with that! The Energy Module will move any energy pushed into it, somewhere else! To wherever you set it to!
Needs: ModulesAsks for:Energy Output Module
- Placer Module
This one does as the name suggests, it places Blocks. Set the Direction you want the Block placed, preferably set the Filter, then throw the Module and Blocks into the Router! Once the Redstone is set the Blocks will be placed!
Needs: ModulesAsks for:Placer Module
- Tag Filter
Tags are an essential part of Minecraft. For all who don't know they work as an organization tool to help choose similar items for the same task. Like Crafting Table being made with any Planks or Trees being Chopped down fastest with any Axe. To filter by Tag put an item in, then select the tag from the groups. Like Iron Ore for Ores.
Needs: Bulk Item FilterAsks for:Tag Filter
- Vacuum Module
Mean these Suck! Literally! Vacuum Module will suck up any items in the set area and move them to the Routers Buffer. Similar to the Absorption Hopper. Also can be used with Experience Augment!
Needs: ModulesAsks for:Vacuum Module
- Puller Module 2
Like the MK1 this pulls! Just not only from adjacent Inventories, but any Inventory nearby!
Needs: Puller Module 1Asks for:Puller Module Mk2
- Inspection Filter
Durability, Fluid Level, Energy Level, Enchantment Level, and Food Value are all categories we can use with Inspection Filter. Then we select if we want it Greater than, Lesser than, Equal to, or a mix of those with the Numbered Amount. Next we give it a Numbered Amount and hit the Plus Button to add it to the Filter. This can be used to only keep Tools with high Durability or Food with high Food Value.
Needs: Bulk Item FilterAsks for:Inspection Filter
- Routers for Mob Farms
Here's a good example of using Modular Routers to make a super easy organized Mob Farm. (Does not include way of killing mobs). For it I'll use a Wither Skeleton Farm as example. First, you want to get Items into the Buffer with a Vacuum Module. Next, get rid of the Stone Swords with a Void Module. To make sure it doesn't delete everything use a Whitelist Filter with the Stone Sword in it and not matching Damage. After, that you'll need a place to put the Loot, I recommend a Drawer System. Then, use a Sender Module to send the Loot to the Storage System. That's all you need!
Needs: Modular RoutersAsks for:Sender Module Mk1,
Sender Module Mk2,
Sender Module Mk3,
Vacuum Module,
Void Module
- Breaker Module
Did you play around with the Placer too much and need to Break those Blocks? Its Tier and Enchants are determined by the Pickaxe its Crafted with. Now set the area and hopefully put a Filter and let it run! Can be used with a Placer to do stuff like turning Ores into Items.
Needs: ModulesAsks for:Breaker Module
- Extruder Module 1
Extrude is such a prude word. The Extruder will place the blocks in the Router's Buffer in a line in front of the Router when given a Redstone Signal. When the Signal is disabled it will break all those blocks. Useful for Doors!
Needs: Modules, Breaker Module, Placer ModuleAsks for:Extruder Module Mk1
- Sender Module 1
The Sender Modules will move Items in the Router's Buffer Slot into another Inventory. MK1 will only move items into Inventories on the same XYZ axis as the Router and with direct line of sight. If there is a block in the way, the MK1 Sender will not send.
Needs: ModulesAsks for:Sender Module Mk1
- Sender Module 2
Sender Module MK2 works similar to MK1 but with less restrictions. MK2 doesn't need direct line of sight or to be on same XYZ axis. Will have to be in the same Dimension though, unless you have...
Needs: Sender Module 1Asks for:Sender Module Mk2
- Sender Module 3
MK3 doesn't worry about XYZ axis, line of sight, or Dimension. As long as the Inventory is in the same Minecraft World it can move items into it. Heck I'm not even sure if the Inventory has to be in the game of Minecraft to send to!
Needs: Sender Module 2Asks for:Sender Module Mk3
- Distributor Module
The Distributer is the half siblings of the Sender Modules. (The MK3 to be exact, on the MK2 side). Instead of sending to 1 Inventory it will send to multiple that are selected. It can send in multiple modes: Round Robin, Random, Nearest First, or Farthest First. Round Robin does an even amount to each in a row, like a dealer in Poker. Random will randomly choose an inventory to feed. The others are determined by the distance from the Router.
Needs: Modules, Sender Module 2Asks for:Distributor Module
- Energy Distributor Module
Why set a location to where the Energy can go? Why not let it go free! Like freeing a bunch of Bees, the Energy will go everywhere almost instantly (with less buzzing). Any blocks needing Energy nearby will be charged wirelessly.
Needs: Distributor Module, Energy Output ModuleAsks for:Energy Distributor Module
- Augments
Augments are similar to Upgrades but for the individual Modules!
Needs: Modular RoutersAsks for:Augment Core
- Fast Pickup Augment
Why wait? Usually items dropped in Minecraft have a second they need to hit the ground to be picked up again. But why wait? This upgrade lets the Vacuum Module not wait and immediately pick up the items. Very good for less lag!
Needs: AugmentsAsks for:Fast Pickup Augment
- Pickup Delay Augment
Why wait? Oh you have valid reasons for waiting? Like items that might despawn. Huh wasn't thinking about those. With Pickup Delay Augment the Vacuum Module will wait 10 ticks with every Augment in it to pick up dropped items!
Needs: AugmentsAsks for:Pickup Delay Augment
- Range Down Augment
You don't want everything to do their actions at a larger range? You want your Vacuum to leave some room for dropping items in your World? Then I guess you can range down.
Needs: AugmentsAsks for:Range Down Augment
- Mimic Augment
Used with the Extruder MK2, blocks extruded will mimic the actual blocks. Redstone Blocks will emit Redstone, Glowstone will emit light, Grass will act transparent. But only with this Augment! Doesn't work with Block Entities like Furnaces or Enrichment Chambers.
Needs: AugmentsAsks for:Mimic Augment
- Redstone Augment
Usually the Router commands the Modules but with this Augment the Module goes rouge! AWOl! Pure anarchy! It will listen to it's own Redstone activation rather than the Routers.
Needs: AugmentsAsks for:Redstone Augment
- Range Up Augment
Just can't reach what you need to? Try Ranging Up! With this everything will do their actions but farther. Vacuum has higher range for picking up items. Energy goes farther. Flinger flings with more strength!
Needs: AugmentsAsks for:Range Up Augment
- Pushing Augment
The Extruder pushes blocks and entities by why not push it some more! The entities not the blocks.
Needs: AugmentsAsks for:Pushing Augment
- Regulator Augment
When moving items Routers can get pretty greedy, taking every single item they can get their grubby antennas on! With Regulator Augment you can limit how much is moved.
Needs: AugmentsAsks for:Regulator Augment
- Xp Vacuum Augment
Now even more like the Absorption Hopper! Vacuum Module will now pickup XP Orbs as well as Items. Whatever you do with the XP is up to you!
Needs: AugmentsAsks for:XP Vacuum Augment
- Mod Filter
Filtering per mod can be very helpful. To use it, put an item in from a certain mod, then it will show the mod name, and hit the Plus button to add it!
Needs: Bulk Item FilterAsks for:Mod Filter
- Activator Module
Don't you hate Right Clicking everything? From Sheep with Shears to Cows with Buckets? It's the 21st Century we should have Robots to everything! Or atleast Routers do everything. With Activator Module it will act as if it were you Right Clicking things. You can set what it will Right Click, if it will Attack or Use the Mob or Block, if you Shift Right Click, and how close they need to be in the Module.
Needs: ModulesAsks for:Activator Module
- HAHAHA did I scare you with the Creative item in the quests?
HAHAHA did I scare you with the Creative item in the quests? Don't worry you won't need the item to finish this chapter, I just wanted to scare you I can have fun sometimes...
Needs: Modules - Regex Filter
Is this code? I'm not a coder!? I just wanted to make these quests! Here you can type in a Regex into the Search Bar and click the Plus Button to add it to the Filter. Whenever that Regex comes up it will be filtered out.
Needs: Bulk Item FilterAsks for:Regex Filter
- Fluid Module 2
The Fluid MK2! Any Liquid Source nearby can be used with this one, not just adjacent.
Needs: Fluid ModuleAsks for:Fluid Module Mk2
- Upgrades
Upgrades go directly into the Router and the Router can hold 5 of them. Upgrades directly affect all Modules that they can and usually can stack!
Needs: Modular RoutersAsks for:Blank Upgrade
- Camouflage Upgrade
This upgrade makes the Router similar to a Framed Block. Sneak Right Click a Block to change the Routers appearance to it. Just don't lose it!
Needs: UpgradesAsks for:Camouflage Upgrade
- Security Upgrade
It's my stuff, no touchy. Only you can use and mess with the Router after putting in the Upgrade.
Needs: UpgradesAsks for:Security Upgrade
- Energy Upgrade
Takes more Energy with the Energy Modules!
Needs: UpgradesAsks for:Energy Upgrade
- Blast Upgrade
Sometimes a Router might be in a dangerous situation, like spawning a Wither. In order to protect it you'll need a Blast Upgrade. TNT won't break it, Wither won't break it, only you.
Needs: UpgradesAsks for:Blast Upgrade
- Muffler Upgrade
Routers can be noisy, and noise definitely stacks when you have hundreds of them. Might be nice to invest in Muffer Upgrades then!
Needs: UpgradesAsks for:Muffler Upgrade
- Speed Upgrade
A Router does it's action every time it has one of it's ticks. Default is 20 Ticks or 1 Second. This can be made to less Ticks with the Speed Upgrade!
Needs: UpgradesAsks for:Speed Upgrade
- Stack Upgrade
Normally the Router moves 1 item each of it's Ticks. This can be doubled and stacked! with the Stack Upgrade. 1 Stack Upgrade is 2 Items, 2 Stacks 4 Items, and 6 Stacks is 64 Items a second.
Needs: UpgradesAsks for:Stack Upgrade
- Fluid Upgrade
Fluid doesn't stack like Items do, so its upgrade is a little different. Still moves more just at a different rate.
Needs: UpgradesAsks for:Fluid Transfer Upgrade
- Sync Upgrade
This one is unique as it's not used for just 1 Router but for multiple. If you want multiple Routers working at the same time then each needs a Sync Upgrade. Will need to be tuned in its own GUI.
Needs: UpgradesAsks for:Sync Upgrade
- Stack Augment
Sometimes you don't want every Module to move multiple stacks at a time, so when you just want 1 Modules to do so use an Augment! This does not stack with Upgrades though... infact it overrides them.
Needs: Augments, Stack UpgradeAsks for:Stack Augment
- Filter Round Robin Augment
We've seen Filters and we've seen Round Robins, now we're seeing both! This is useful for keeping the Items in a select order like for when making Mystical Agriculture Seeds!
Needs: AugmentsAsks for:Filter Round Robin Augment
- Dropper Module
I wonder what Droppers do? I think they drop things... Any item in the Buffer will be dropped on the ground. Could be helpful with something like Botania!
Needs: ModulesAsks for:Dropper Module
- Flinger Module
Droppers drop, Dispensers dispense, And Flingers fling! Instead of nicely setting down items from the Buffer, the Flinger Module will throw them? How far? You determine that!
Needs: Dropper ModuleAsks for:Flinger Module