Integrated Dynamics
26 quests, with the items each asks for and where they come from in All the Mods 10: To the Sky.
- Integrated Dynamics (Growing Menril)
Integrated Dynamics (ID) is a logistics mod that can be used for storage, item/power/fluid transfer and more! Menril Saplings can be obtained by sieving Moss with an Iron+ Mesh. The tree also requires a 3x3 area of dirt to grow. These quests will cover some of the basic concepts of the mod, read the guidebook given as a reward for this quest if you want to go further in depth.
Asks for:Menril Sapling
- Squeezer
To make Crystallized Menril Chunks you first need to place some Menril Logs in a Squeezer. Jump on the Squeezer to turn them into Menril Resin. You can empty the Squeezer by giving it a Redstone signal.
Needs: Integrated DynamicsAsks for:Squeezer
- Drying Basin
The Menril Resin will go to 2 sides of the Squeezer. Placing a Drying Basin next to the Squeezer will make the Drying Basin pick up the Menril Resin. After 7.5 seconds the Menril Resin will turn into a Block of Crystallized Menril.
Needs: SqueezerAsks for:Drying Basin
- Menril Berries
Menril Berries give you Night Vision for a short amount of time when eaten.
Needs: Integrated DynamicsAsks for:Menril Berries
- Crystallized Menril Chunks (The Main Crafting Ingredient)
Blocks of Crystallized Menril can be crafted into Crystallized Menril Chunks. These chunks are the main crafting ingredient of ID.
Needs: Drying BasinAsks for:Crystallized Menril Chunk
- Wrench
The Wrench is used to rotate or destroy certain blocks, shift right-click in the air to change modes.
Needs: Crystallized Menril ChunksAsks for:Wrench
- Automating Menril
Menril Bees can be used to automate Crystallized Menril Chunks.
Needs: Crystallized Menril ChunksAsks for:Honeycomb
- Interfaces Have GUIs!
Interfaces read whatever they're looking at. You can think of this like an AE2 Storage Bus. You don't know what that is? Well here's an example: A chest with 100 Cobblestone in it has an interface on it, this means your ID network has 100 Cobblestone in it's system, pretty simple, right?
Needs: Crystallized Menril ChunksAsks for:Part Interface Energy,
Part Interface Fluid,
Part Interface Item
- Logic Cables (Making Networks)
Logic Cables are different from other cables. Other Cables act as Hoppers, the items move from 1 Inventory, into the cable, then into the 2nd inventory. Logic Cables just skip the middle man which also skips a lotta lag. They are just for connecting Importers and Interfaces.
Needs: Crystallized Menril ChunksAsks for:Logic Cable
- Storing Energy
The Energy Battery lets you store FE. To transfer it, you will need Energy Interfaces.
Needs: Crystallized Menril ChunksAsks for:Energy Battery
- Mechanical Squeezer
The Mechanical Squeezer uses energy to squeeze.
Needs: Storing Energy, SqueezerAsks for:Mechanical Squeezer
- Providing Energy!
The Generator generates FE using burnable fuels like Coal.
Needs: Storing EnergyAsks for:Generator
- Mechanical Drying Basin
The Mechanical Drying Basin uses energy to dry
Needs: Storing Energy, Drying BasinAsks for:Mechanical Drying Basin
- Variable Cards
Variable Cards are necessary for starting Interactions like Importing Items. You will put them in one of the slots of the Importer to add them. From there you can edit everything via the + Button. You can change how much is Importer, which Item Slot, which Channel, practically everything with just that Card. If you're just wanting to move items, nothing too fancy just put it in and maybe change the Limit for how much is moved.
Needs: Logic CablesAsks for:Variable Card
- Variable Transformer Input
These are crafting ingredients for stuff that does importing, whether it be items, fluids, or energy.
Needs: Variable CardsAsks for:Input Variable Transformer
- Variable Transformer OutputNeeds: Variable CardsAsks for:
Output Variable Transformer
- Exporting
Works like Importers do, only they export instead.
Needs: Variable Transformer OutputAsks for:Part Exporter Energy,
Part Exporter Fluid,
Part Exporter Item,
Part Exporter World Block,
Part Exporter World Energy,
Part Exporter World Fluid
- Importing
Put an Importer onto the inventory you want stuff pulled from. Next, put the Interface on the second inventory and connect them with Logic Cables. Then, put in the Variable Card into the Importer and change it as you please. It can be changed to import things at the Integer Limit (Over 2 billion).
Needs: Variable Transformer InputAsks for:Part Importer Energy,
Part Importer Fluid,
Part Importer Item,
Part Importer World Block,
Part Importer World Energy,
Part Importer World Fluid
- Moving Stuff!
It's time to move stuff from one place to another. Here are the steps: 1. Place an interface on an inventory (like a Chest or a Tank) 2. Place an Importer or an Exporter on another inventory, depending on whether you want to pull or send stuff to it. 3. Hook the both up with Cables, place a Variable Card into the Importer or Exporter, and there you go!
Needs: Importing, Exporting, Interfaces Have GUIs! - When you right-click on an interface, it brings up several options, here's...
When you right-click on an interface, it brings up several options, here's what they all do: Set Side: At the top of the screen, you can set the side that the interface "acts" like it's on. It can be useful for machines with specific input/output sides. Ticks/Operation: If an interface is set to 10 ticks/operation, it will import/export once every 10 ticks (0.5 seconds). Priority: Sends items to the inventory with the higher priority interface on it. Item/Energy Channels: This will split your system into multiple channels. You can push and pull from different places in your network.
Needs: Moving Stuff! - When you right-click on an Importer or an Exporter, it brings up a menu. The...
When you right-click on an Importer or an Exporter, it brings up a menu. The menu is mainly for filtering, say you have a Variable Card set to Cobblestone, your Exporter will only send Cobblestone. There is a little "+" to the left of variables when you insert them, clicking on it opens another GUI. In here you can change transfer rates to be able to send INFINITE items/fluids/energy, as well as being able to do some other stuff. On the top left we have settings, these are for the most part the same thing as the interface settings. Note: Lag may limit transfer rate.
Needs: Moving Stuff! - Getting Advanced
The Logic Programmer lets you set the value of variables. This can be set to to items and fluids for filtering, or even values. Let me give you a simple example: Select Item from the left side, place an item of choice into the center slot of the GUI that pops up, and place a Variable Card in the bottom right slot. If you then put that variable card in an importer/exporter, it will only import/export that block!
Needs: Moving Stuff!Asks for:Logic Programmer
- Portable Logic Programmer
Same thing as Logic Programmer, only this one can be used anywhere.
Needs: Getting AdvancedAsks for:Portable Logic Programmer
- Variablestore
This can act as a Chest for your Variables, or can actually be used in an advanced network. If you want advanced networks, make sure to read about them in the Dynamics of Integration.
Needs: Getting AdvancedAsks for:Variable Store
- AUTO CRAFT
Place a Crafting Interfaces on a crafting table and right-click on it, this will give you some slots for Variable Cards. Using the Logic Programmer, search for Recipe in the top left, and create one for autocrafting, then save it to a Variable Card. If a recipe requires items that need to be crafted, create a recipe for each of those, then put everything in the Crafting Interface.
Needs: Getting AdvancedAsks for:Part Interface Crafting
- Shows Recipes
Shows which crafting recipes are happening at any time.
Needs: AUTO CRAFTAsks for:Part Terminal Crafting Job