Extreme Reactors
32 quests, with the items each asks for and where they come from in All the Mods 10: To the Sky.
- Welcome to Extreme Reactors! (It's not edible... trust me)
Based off of the original mod Big Reactors, Extreme Reactors allows you to build customizable multiblock Reactors! The main element is of course, Uranium. You'll need this and a lot of coal and iron to get building. If you're ever lost along the way, refer to The Extreme Book for help!
Asks for:Uranium Ingot
- Graphite for Casings (Hardened Carbon)
Before we can start building our reactor, we'll need to smelt some Coal or Charcoal to create Graphite Ingots. Graphite, coupled with Iron, is one of the main materials when making a Reactor.
Needs: Welcome to Extreme Reactors!Asks for:Graphite Bar
- Reactor Building Components
To build a reactor, you'll need to start by making Reactor Casings. These make up the frame and walls of your reactor, although the walls can be replaced by Reactor Glass if you'd like to see inside of your reactor. For future reference, when a part says "Basic", this means that it can only be used with other basic parts. The Basic parts can also only be used to build smaller reactors, as it has a certain size limit. Keep this in mind!
Needs: Graphite for CasingsAsks for:Reactor Casing (Basic),
Reactor Glass (Basic)
- Interacting with the Reactor
To extract power or items from your reactor, or even input fuel, you'll need these required blocks. The Power Tap provides a way for you to "tap" into the power that a passive reactor makes. You can attach pipes and cables to extract the power from it. The Access Ports are required for every reactor, and allows you to both input fuel from the reactor, or extract waste. It's usually a good idea to have 2 per reactor, one for each job.
Needs: Reactor Building ComponentsAsks for:Reactor Active Forge Energy Power Tap (Basic),
Reactor Solid Access Port (Basic)
- The Heart of the Reactor
The Reactor Controller is the heart of the reactor. When a reactor is formed, you can right-click the terminal to open up the reactor interface. Depending on if it is a Passively Cooled or an Actively Cooled reactor, the interface will change. Passively Cooled reactors are used to produce power directly by burning fuel. Actively Cooled Reactors use the heat created to vaporize the coolant, which is then sent into a Turbine to create power. In the interface of a passive reactor, you can see and toggle the status and waste ejection. You'll also see the temps, how much FE/t the reactor is producing, and how much fuel the reactor is burning per tick.
Needs: Reactor Building ComponentsAsks for:Reactor Controller (Basic)
- Our First Reactor (Learning the Basics)
We're going to build the smallest passive reactor possible, the 3x3x3. The requirements for the quest are the exact amounts for what you'll need to build one. To build this, you start by building a 3x3x3 frame made out of Casings. In the middle of the bottom face, you can just use another Reactor Casing. You'll want each outer wall to have a reactor component, like an Active Power Tap or Solid Access Port. Every reactor you build will require exactly 1 Reactor Controller, which is usually put in the middle of the front wall. Next, we'll place 1 Fuel Rod in the center of the multiblock, and 1 Control Rod above it on the top face. You will need a way to input and output waste, which is done by using Reactor Solid Access Ports. For this build, place one on the left side and one on the right. To extract power, we'll place the Active Power Tap on the middle of the back wall. Once placed, the reactor should complete! You can now right click the Controller to open up the interface and turn it on! Note: The biggest reactor you can make using Basic Reactor Parts is 5x5x5. To build a larger reactor, you will need Reinforced Reactor Parts. This is what a 3x3x3 reactor will look like:
Needs: The Heart of the ReactorAsks for:Reactor Casing (Basic),
Reactor Controller (Basic),
Reactor Control Rod (Basic),
Reactor Fuel Rod (Basic),
Reactor Active Forge Energy Power Tap (Basic),
Reactor Solid Access Port (Basic)
- Fueling our Passive Reactor
To insert fuel into the reactor, you'll need to pick one of the sides that has a Reactor Solid Access Port and pump in Uranium from an inventory. The easiest way to do this is to use something like a Storage Drawer or even just a Chest with an Item Pipe connected at the top, like the image shown below.
Needs: Our First ReactorAsks for:Uranium Ingot
- The Fluidizer
Now that we are collecting some waste from our reactor, part of the progression requires you to "Fluidize" some of the ingots you get. You know what that means? We need to make a Fluidizer! The main component is the Fluidizer Controller. Once built, you can right-click on this to open up the interface. Here, you can turn it on or off, see what's inside, and the current power level.
Needs: Our First ReactorAsks for:Fluidizer Controller
- Expanding Our Reactors
Reactors are multi-block structures, meaning you can create your own custom size! If you're using Basic Reactor Parts, the largest size reactor you can build is 5x5x5. The Biggest Reactor that you can make using Reinforced Reactor Parts is 32x32x48. There are a lot of variables that contribute to the overall output of a reactor, so make sure to experiment! Some overall tips: The taller the reactor, the more fuel it can hold and burn because there are more fuel rods, meaning more overall power. This also means a higher burn rate. The wider the reactor, the more efficient it is, as long as you don't add more fuel rods to the design. This means less consumption overall.
Needs: Our First ReactorAsks for:Reactor Casing (Basic)
- Dealing with Waste (Waste Not Want Not or something....)
When the reactor burns up fuel, it creates waste or a Reactant that you'll also want to extract. That is what the other Solid Access Port is for! Make sure to set it to output, then pipe it into some type of storage.
Needs: Our First ReactorAsks for:Cyanite Ingot
- Reprocessing our Waste
Now that we have some Cyanite from our baby reactor, we'll want a way to reprocess that waste into something useful. To do this, we'll need to build another multiblock: the Reprocessor. This takes a lot of Cyanite, so start stocking up! You might want to upgrade to a bigger reactor as well.
Needs: Dealing with WasteAsks for:Reprocessor Casing
- Reprocessorcontroller
The Reprocessor is a 3x3x7 multiblock structure that has specific rules to complete the construction of the multiblock. The heart of this multiblock is the Controller, and can be placed on any vertical face as long as it isn't on the frame.
Needs: Reprocessing our WasteAsks for:Reprocessor Controller
- Importing Waste
When building the Reprocessor, you will need at least one Collector and Waste Injector. The Reprocessor Collector must be placed in the center of the bottom face of the structure. The Waste Injector must go in the center of the top face, which is where you'll pipe in or insert waste like Cyanite Ingots.
Needs: ReprocessorcontrollerAsks for:Reprocessor Collector,
Reprocessor Waste Injector
- Reprocessorfluidinjector
While the other Reprocessor Parts have a mandatory spot when building, these three parts can be placed on any vertical face as long as they aren't on the frame! The Power Port is used to give power to the multiblock machine to process waste. The Fluid Injector Port is used to inject the liquid needed, which will depend on the type of waste injected. For Cyanite, that means water! The Output Port is used to output the reprocessed material. You can right click it to grab the material out by hand, or pipe it out for automation.
Needs: ReprocessorcontrollerAsks for:Reprocessor Fluid Injector,
Reprocessor Output Port,
Reprocessor Power Port
- Making Turbines
With Cyanite, we can create the heart of the Turbine, the Turbine Controller. Turbines are multi-block structures, just like Reactors! They input vapors like Steam made by Actively Cooled Reactors to create TONS of power! We'll need a few other pieces to be able to build our first one. Note: Basic Turbine parts can only be used to build a max size Turbine of 5x5x10. To build a bigger Turbine, you must use Reinforced Turbine Parts.
Needs: Dealing with WasteAsks for:Turbine Housing (Basic),
Turbine Controller (Basic)
- Turbine Ports
To interact with our Turbine, we'll need several Ports. The Fluid Port is used to insert vapors like Steam, or extract exhaust, like water. Because of this, you'll need two for your Turbine. The Power Tap extracts power, and is required to complete the multiblock.
Needs: Making TurbinesAsks for:Turbine Active Forge Fluid Port (Basic),
Turbine Active Forge Energy Power Tap (Basic)
- Turbine Construction
Just like the Reactor, the frame must be built out of Casings, but the walls can be Turbine Glass instead!
Needs: Making TurbinesAsks for:Turbine Glass (Basic)
- Building An Actively Cooled Reactor (To Make Steam!!)
Reactors can also be used to heat up coolants like water to create vapor, like Steam. To do this, you'll need to build a reinforced reactor. This is built in the same way that you built your 3x3x3 reactor, but all of the parts will need to be Reinforced Reactor Parts instead. I'd also suggest on it being bigger than a 3x3x3. To input a coolant, you'll need a Forge Fluid Port. This will port in any fluids like Water into the reactor. This will also be used to export the vapor created in the reactor. If you want, you can create a Mekanism Fluid Port to convert the fluid Steam into the Mekanism gas Steam instead.
Needs: Making Turbines, Dealing with WasteAsks for:Reactor Casing (Reinforced),
Reactor Active Forge Fluid Port (Reinforced)
- Fluidizer Construction
The Fluidizer is a customizable multiblock that has a minimum size of 3x3x3. Just like the other multiblocks, the frame will need to be made out of Casings, while the faces can be made out of Glass.
Needs: The FluidizerAsks for:Fluidizer Casing,
Fluidizer Glass
- Required Ports
If you want to get your hands on the product the Fluidizer makes, you'll need an Output Port on one of the faces. The Fluidizer will need power to operate, so a Power Port is required to complete the structure.
Needs: The FluidizerAsks for:Fluidizer Output Port,
Fluidizer Power Port
- Operational Modes
The Fluidizer can operate in one of 3 modes: Solid to Fluid, Combining 2 Solids into a Fluid, or combining 2 Fluids into a new Fluid. This all depends on the type of Injectors you use for the multiblock. For example, if you want to convert Blutonium into a fluid, you can use 1 Solid Injector. If you want to combine two solids together into something new, you'll build the multiblock with 2 Solid Injectors. If you want to combine two fluids, you'll use 2 Fluid Injectors. This might seem confusing, but is important for progression. For example, you'll want to convert Magentite into a fluid in the Fluidizer first, then send it to a Reprocessor with Ludicrite to create Ridiculite.
Needs: The FluidizerAsks for:Fluidizer Fluid Injector,
Fluidizer Solid Injector
- Creating The Turbine Shaft
To get a Turbine spinning, we'll need these required components: - Rotor Bearings are placed at one end of the shaft of the turbine. This can be on any face, but dictates where the shaft extrude from. This is typically placed in the center of the bottom face. - Rotor Shafts extend from one Rotor Bearing to the opposite side of the turbine, all the way to a single Turbine Housing block, creating the shaft for the Turbine. - Rotor Blades make the rotor spin. These are placed onto the Rotor Shafts and can be multiple blocks in length. Each Blade can handle a certain amount of vapor, and determines how many are needed based on your reactor's production rates. Here is an example of a Vertical Shaft setup for a Turbine, with the Turbine Coil of Lead on the top.
Needs: Making TurbinesAsks for:Turbine Rotor Bearing (Basic),
Turbine Rotor Blade (Basic),
Turbine Rotor Shaft (Basic)
- Building The Frame
To build the frame for the Reprocessor, you'll need a lot of Casings. This also means a lot of Cyanite. Start by building a hollow 3 block wide, 3 block deep, and 7 block tall structure. This is the frame. If done right, you'll have an empty spot in the middle of the bottom and top face. For the vertical faces, you can either use Reprocessor Glass or one of the required Reprocessor parts like the Power Port, Controller, etc. If you'd like to see an image of what the frame will look like, check out the next page! The frame of the Reprocessor multiblock. A fully built Reprocessor:
Needs: ReprocessorcontrollerAsks for:Reprocessor Casing
- Right-clicking on a Turbine Controller when it is fully built will show you...
Right-clicking on a Turbine Controller when it is fully built will show you the Turbine Interface. Here, you can see all of the stats for the Turbine. Hovering over each will tell you more info about each one. On the bottom left, you'll have 2 arrows to control the Flow Rate. This controls how much heated vapor is pumped into the Turbine. To know how much you should set this to, check your reactor's Vapor Production Rate as a starting point.
Needs: Making Turbines - The Turbine
Instead of building the smallest Turbine at this point, it's better to build a Turbine based off of the design of your Reactor. For starters, you want to build a Turbine that can handle the Vapor Production Rate of your reactor. To get the most power out of it, it'll need to maintain either 900RPM or 1800RPM as well. This takes a lot of experimenting with different coils, # of blades, and overall size of the Turbine! Note: To complete this quest, you'll need to create a Task Screen of any size. Once placed, you can right-click the screen and select this quest as the requirement, then output power into the task screen block to fill it up and complete the quest.
Needs: Creating The Turbine Shaft, Turbine Ports, Right-clicking on a Turbine Controller when it is fully built will show you..., Turbine Construction - Reactor Control Rods
Every reactor needs Reactor Control Rods and Fuel Rods. These control how fuel is inserted into the reactor. The Control Rods are placed on the top face of the reactor. You can also have more than one per reactor, but you must have at least 1. Typically, the more you have, the more fuel the reactor can use and burn. That can mean more overall power, but at the cost of higher burn rates, depending on the setup of your reactor. For every Control Rod, you'll need enough Fuel Rods to extend to the base of the reactor. For example, if your reactor is 5 blocks tall, you'll need 3 Fuel Rods extending from each Control Rod. If you right-click on a Control Rod, you can control how much fuel is burned in the reactor by inserting or retracting the fuel rods. The further that you extend the rods, the less fuel that will be burned.
Needs: Reactor Building ComponentsAsks for:Reactor Control Rod (Basic),
Reactor Fuel Rod (Basic)
- Rossinite
By using the Fluidizer, we can combine Blutonium with Yellorium to make Verderium. When used as fuel in a reactor, Verderium produces Rossinite as a reactant. We need this! To use Verderium as a fuel, you'll need to make Fuel Injection Ports for your reactor. Note: You might need to empty out the fuel currently in your reactor, or make a new reactor for this purpose.
Needs: Operational Modes, Required Ports, Fluidizer ConstructionAsks for:Reactor Fuel Injection Port (Reinforced)
- Insanite
Now that you have Rossinite, you can mix it with Benitoite to create Insanite ingots. Benitoite can be obtained with the Ore Laser from Industrial Foregoing.
Needs: RossiniteAsks for:Insanite Ingot
- Blutonium
Once you've built a fully functional Reprocessor, you can pump in power, water, and Cyanite to create Blutonium. This can be used as a fuel for your reactor, and creates its own waste called Magentite.
Needs: Building The FrameAsks for:Blutonium Ingot
- Ludicrite & Ridiculite
Using the Reprocessor, we can combine everything we've made so far to make a few new ingots. Note: You might need a Fluidizer to complete this step!
Needs: BlutoniumAsks for:Ludicrite Ingot,
Ridiculite Ingot
- Inanite
Combining Ridiculite Ingots with Rossinite in a Reprocessor will create Inanite Ingots. We can now use these to make a block of Inanite.
Needs: Rossinite, Ludicrite & RidiculiteAsks for:Inanite Ingot
- Insanite Block
One of the hardest materials to get in the mod! This is also the most powerful Turbine Coil available!
Needs: Insanite, InaniteAsks for:Insanite Block