
Little Big Redstone in All the Mods 10: To the Sky
All the Mods 10: To the Sky 2.1.0 ships version 1.9.12-1.21.1 · First seen in 1.0
Little Big Redstone is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 1.9.12-1.21.1. Compact your big redstone into a little block! (Summary from the mod's Modrinth page.)
Little Big Redstone guide for All the Mods 10: To the Sky
Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods 10 6.2 to 8.3All the Mons 0.13.0-beta to 1.3.0
- Sections
- 5
- Recipes shown
- 17
- Items named
- 26
1 section is written for this pack; 4 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.
What is Little Big Redstone?
3 parts
Same as in the All the Mods 10 8.1 guide
Little Big Redstone is for anyone who wants to shrink a sprawling redstone build into a single block. It adds the Microchip, a block with its own GUI where you place logic components and wire them together. The result is a complex circuit that fits in one block space. The mod can also interface with item, fluid and energy storages. The pack includes version 1.9.10 for Minecraft 1.21.1.[1][2][3]
What you build with
Inside a Microchip you place logic components and connect them with redstone bits. You get the standard gates like NOT, AND and OR. For delaying, shortening or lengthening a signal there are components like the Sequencer and the Pulse Throttler. Signals behave like redstone dust, so they run from 0 (off) to 15, and anything 1 or above counts as on.[1][3][4]
To get signals in and out of the chip, you use I/O ports. Once one is placed, you can see redstone faces on the sides of the Microchip that accept or provide a signal.[5]
Helper items
- Logic Array: holds logic components and redstone bits so they don't clog your inventory. It has 28 slots, and you can browse your logic arrays right from the Microchip menu.[1][6]
- Floppy Disk: copies a Microchip's program so you can install it on another Microchip. You still need the required components and bits in your inventory, and items in Logic Arrays count.[1][3][7]
- Sticky Notes: placed in the world like item frames, with up to 4 per block face. They can also go inside a Microchip so you can leave notes in your logic.[1]
Where it fits in the pack
Unverified The sources don't show where Little Big Redstone sits in the pack's progression. They also show no quests or ATM Star path connected to it, so treat it as an optional redstone tool.
How do you get started with Little Big Redstone?
5 parts
Same as in the All the Mods 10 8.1 guide
Little Big Redstone lets you pack a whole redstone contraption into one block, the Microchip. You place logic components inside it, and everything comes in every dye color. Here's the order I'd tackle things in, and why.[1][3]
Step one: craft a Microchip
The Black Microchip is the block everything else plugs into. It has a GUI where you arrange logic in many different layouts. Here is the pack's recipe, shown for black. Each color has its own recipe, and the blue one is Blue Microchip.[1][3][8]
Crafting Shaped
| any iron ingot | any iron storage block | any iron ingot |
| any redstone dust | any redstone dust | |
| any iron ingot | any black dye | any iron ingot |
Recipe id: little_big_redstone:microchip/black
Step two: the I/O Port and a few simple gates
Your circuit needs a way to talk to the outside world, and that's the I/O Port. Once ports are placed, the microchip block shows redstone faces on its sides that can accept or provide a signal. Each direction can be an input or an output, but not both. If you mix them on one face, neither port works and a warning indicator shows up.[5]
Crafting Shaped
| any redstone dust | Empty slot | Empty slot |
| Empty slot | Empty slot | |
| Empty slot | Empty slot | any redstone dust |
Recipe id: little_big_redstone:logic/io
Then try the simplest gate, the NOT Gate. It takes a single input, inverts the signal and provides a single output.[9]
Crafting Shaped
| any redstone dust |
Recipe id: little_big_redstone:logic/not_gate
Next, make an OR Gate. Input ports only accept one wire, so an OR gate is how you merge several wires into one port. It can be set to anywhere from 2 to 10 inputs.[10]
Crafting Shaped
| any redstone dust | Empty slot | Empty slot |
| any redstone dust | any redstone dust | |
| any redstone dust | Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/or_gate
Step three: learn how logic behaves
- Signals work like redstone dust: any value from 0 to 15, where 1 and above counts as on.[4]
- Left-click to place or pick up logic in the microchip's interface. Hold ctrl while placing to snap it to a grid.[4]
- Right-click a component to open its settings, if it has any.[4]
- Redstone Bit items are what create the connections between logic components. Every logic component has a tooltip describing what it does.[1][8]
Step four: get a Logic Array
Once you have a handful of components and bits, they'll eat your inventory. The Black Logic Array holds logic and Redstone Bits in 28 slots. While you're in a microchip's menu, you can view and pick from the logic arrays in your inventory, so everything stays within reach as you build.[6][8][11]
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any black dye | any wooden chest | any quartz gem |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: little_big_redstone:logic_array/black
Step five: make a Floppy Disk
The Black Floppy Disk copies and pastes your circuits. Store a microchip's program on the disk, then install it onto another microchip. You need the logic components and redstone bits for it. Items in your logic arrays count toward that, and the required items are shown above the hotbar when you look at a microchip with the disk in hand.[1][7][8]
Crafting Shaped
| any iron ingot | any quartz gem | any black dye |
| any iron ingot | any redstone dust | any iron ingot |
| any iron ingot | any quartz gem | any iron ingot |
Recipe id: little_big_redstone:floppy_disk/black
You can also save programs to a file on your computer and load them again. They are stored in the little_big_redstone/microchips folder in your game directory and work across worlds and servers.[7]
How does Little Big Redstone work?
6 parts
Same as in the All the Mods 10 8.1 guide
Little Big Redstone is built around a single block, the Microchip. You build a redstone circuit inside its menu, and the block then interacts with redstone, item, fluid and energy storages in the world around it. This section covers how that works, from logic and wires to the tools that speed up building.[1][3]
Microchips and logic
A Microchip is a block that holds logic components, with wires carrying signals between them. In its menu you zoom with the scroll wheel and drag with left-click to move the view around the circuit.[12]
Logic works on an analog basis, like redstone dust. Signals range from 0 (off) to 15, and anything 1 or higher counts as on. Many components simply pass the input value through to the output, but each component's guide page notes any exceptions.[4]
- Left-click places or picks up logic in the Microchip menu. Hold ctrl while carrying a component to snap it to a grid.[4]
- Right-click a component to open its settings, if it has any.[4]
- Microchips can be dyed any of the standard 16 dye colors. Logic inherits the chip's color by default but can be dyed separately, either in a crafting grid or by right-clicking it in the menu with a dye.[4][12]
- A water bucket or snowballs clear a component's color. Snowballs are consumed and the water bucket is not.[4][12]
Wires and redstone bits
Wires are made from redstone bits and connect ports, the triangular protrusions on the sides of logic. Outputs are always on the right side of a component and inputs on the left. Wires carry a signal strength from 0 to 15, just like redstone dust.[13]
- Left-click an output port to pick up a wire.[13]
- Left-click the input port you want to connect it to. The redstone bit is only consumed once the wire is connected, and each wire costs exactly one bit.[13]
- To drop a wire you're holding, right-click. To remove a placed wire, left-click it to pick it up.[13]
Talking to the world
I/O ports are how redstone signals get in and out of a circuit. Each port is tied to one of six directions: north, south, east, west, up or down. Crouch and look at a Microchip to see each direction's color on its sides. Each direction may only act as an input or an output, not both. If one port is an input and another an output on the same face, neither works and a warning indicator appears.[5]
You can also set a signal strength on a port. In input mode, the incoming redstone signal must meet or exceed that strength for the port to turn ON. In output mode, the world receives a signal equal to the strength you set. Outputs can also be set to strongly or weakly power the block they face.[5][11]
The Reader has no input inside the circuit. It looks at the container directly next to the Microchip in its configured direction and outputs based on how full it is. It works on item containers like chests, barrels and furnaces, on fluid containers (modded fluid tanks) and on energy containers (modded FE batteries). It reads item fullness by default. You set the ON threshold either as a constant value or as a percentage by adding a % to the end of the number. In comparator mode it outputs the analog signal strength the block would give a comparator.[14]
Gates, timing and memory
- AND, NAND, NOR, OR and XOR gates can each be set to anywhere from 2 to 10 inputs. The NOT gate takes a single input and inverts it.[9][10][15][16][17][18]
- The Calculator takes 2 to 10 inputs and adds or subtracts them depending on its mode. The result can't leave the 0 to 15 range, and input order matters: in subtract mode, a lower value followed by a higher one gives 0.[19]
- The Comparator checks 1 to 10 inputs against one reference value. That value is either a constant or, when set to pass, the first input. Its mode decides whether all inputs or just one must match.[20]
- The Pulse Throttler shortens any incoming signal into a single-tick pulse by default, and you can set how long the output stays ON. There are 20 ticks per second.[21]
- The Sequencer delays signals. Its internal counter runs from 0 up to the configured delay (default 20), and the output is ON when it reaches the maximum. Weak mode keeps counting after a brief input. Strong mode counts down again when the input stops. Counter mode only counts up until a reset.[22]
- The Sequencer can auto-reset once it completes, which gives an ON output for exactly 1 tick. It can also get a second reset port that sets the counter back to 0 whenever it is ON.[22]
- The T Flip-Flop flips its output each time a new ON signal arrives. The RS NOR Latch has a Set input and a Reset input and holds its state; with both inputs ON, the output is OFF.[23][24]
- The Selector has 2 to 10 outputs with only one ON at a time. In counter mode two inputs step the ON output up or down. In setter mode each input selects its matching output, and the lowest wins if several are ON.[25]
- The Randomizer has 1 to 10 outputs and picks one at random each tick while its input is ON. The chance is 100% by default and is configurable. Throttle the input first, or the result changes every tick.[26]
Wireless signals with tags
Tags send signals between circuits without wires. An emitter transmits and a sensor receives, and they only match if their labels are identical. Labels are case sensitive, and an empty label only matches other empty labels. A sensor's threshold sets how many matching emitters must be ON before it turns ON. Sensors can also pick up emitters in the same circuit. By default a sensor isn't global, so on a multiplayer server it only senses your own emitters.[27]
Logic arrays and floppy disks
A Blue Logic Array (or any other color) has 28 slots for logic components and redstone bits. You can open it from your hand, or while in a Microchip menu where every logic array in your inventory is visible. Left-click one to select it, so you can keep several and switch between them mid-build.[3][6][8]
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any blue dye | any wooden chest | any quartz gem |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: little_big_redstone:logic_array/blue
Every dye color has its own version of this recipe in the pack.
A Red Floppy Disk (or any other color) copies a Microchip's program, including its logic and wires, so you can paste it into another chip. Installing needs the matching logic components and redstone bits in your inventory, and anything in your logic arrays counts. The required items show above the hotbar while you look at a chip with a disk in hand.[1][7][8]
Crafting Shaped
| any iron ingot | any quartz gem | any red dye |
| any iron ingot | any redstone dust | any iron ingot |
| any iron ingot | any quartz gem | any iron ingot |
Recipe id: little_big_redstone:floppy_disk/red
Every dye color has its own version of this recipe in the pack.
Floppy disks can also save programs to your computer and load them back. Saved programs go in the little_big_redstone/microchips folder inside your game directory, and they work across worlds and servers. The Load button is greyed out if no file has the name you typed.[7]
Unverified The sources here include no config files for this mod, so any pack-specific tuning beyond the floppy disk and logic array recipes shown above is not confirmed.
How do you progress through Little Big Redstone?
5 parts
Same as in the All the Mods 10 8.1 guide
Little Big Redstone has no formal tiers in this pack. The only real progression is the crafting chain: simple components come first, and the fancier ones are built from them. Here is how that chain looks, from first craft to full microchip setup.[3][8]
Unverified Quests: nothing in this pack's questbook involves this mod, and it is not on the ATM Star quest path. Nothing here is gated behind a quest.
The recipes below are the mod's own recipes as they appear in the pack's recipe dump. The sources do not show the pack changing any of them.[8]
Stage 1: the simplest logic
Start with the I/O Port and the OR Gate. They have the smallest recipes in the mod. The I/O Port is how signals get in and out of your circuit, so you need it before a microchip does anything useful in the world.[5][8]
Crafting Shaped
| any redstone dust | Empty slot | Empty slot |
| Empty slot | Empty slot | |
| Empty slot | Empty slot | any redstone dust |
Recipe id: little_big_redstone:logic/io
Crafting Shaped
| any redstone dust | Empty slot | Empty slot |
| any redstone dust | any redstone dust | |
| any redstone dust | Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/or_gate
Stage 2: the standard gates
Next come the classic gates: NOT Gate, AND Gate, NAND Gate and NOR Gate. The Comparator belongs here too.[8]
Signals behave like redstone dust, so any value from 0 to 15 is possible and 1 or higher counts as on. An AND gate can be set to anywhere from 2 to 10 inputs. A comparator can compare between 1 and 10 inputs.[4][15][20]
Crafting Shaped
| Empty slot | Empty slot | |
| any redstone dust | ||
| Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/and_gate
Crafting Shaped
| any redstone dust | Empty slot | Empty slot |
| any redstone dust | ||
| any redstone dust | Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/nor_gate
Stage 3: gates built from gates
Some components cannot be crafted until you have made earlier gates, because those gates are used in their recipes. The XOR Gate, the RS NOR Latch and the T Flip-Flop work this way, and the T Flip-Flop sits at the top of this chain.[8]
Crafting Shaped
| Empty slot | Empty slot | |
| any redstone dust | ||
| Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/xor_gate
Crafting Shaped
| any redstone dust | Empty slot | |
| Empty slot | any redstone dust | |
| any redstone dust | Empty slot |
Recipe id: little_big_redstone:logic/rs_nor_latch
Crafting Shaped
| Empty slot | Empty slot | |
| any redstone dust | ||
| Empty slot | Empty slot |
Recipe id: little_big_redstone:logic/t_flip_flop
Stage 4: timing, math and special parts
The rest are the specialist components: Sequencer, Selector, Pulse Throttler, Randomizer, Reader, Tag and Calculator. Check each one in the recipe viewer before you plan a build.[8]
The calculator takes 2 to 10 inputs and adds or subtracts them. Its output stays in the 0 to 15 range, so a negative result comes out as 0.[19]
Crafting Shaped
| any copper ingot | any copper ingot | any gold ingot |
| any redstone dust | any quartz gem | |
| any copper ingot | any copper ingot | any gold ingot |
Recipe id: little_big_redstone:logic/calculator
Crafting Shaped
| any gold ingot | any gold ingot | any gold ingot |
| any redstone dust | ||
| any gold ingot | any gold ingot | any gold ingot |
Recipe id: little_big_redstone:logic/sequencer
Stage 5: microchips and quality-of-life tools
The microchip block is where the logic actually goes, and it is crafted from a Redstone Circuit Board. Red Microchip is shown below as an example, and every dye colour has its own recipe. All items come in all dye colours.[3][8]
Crafting Shaped
| any iron ingot | any iron storage block | any iron ingot |
| any redstone dust | any redstone dust | |
| any iron ingot | any red dye | any iron ingot |
Recipe id: little_big_redstone:microchip/red
Once you are building real circuits, two tools are worth making. The Red Logic Array has 28 slots and holds your logic and Redstone Bits. Items inside it count as items in your inventory when you install a program.[6][7][8]
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any red dye | any wooden chest | any quartz gem |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: little_big_redstone:logic_array/red
The Red Floppy Disk stores a microchip's program so you can install it on another microchip. You can also save and load programs to files on your computer, and those files work across worlds and servers.[7][8]
Crafting Shaped
| any iron ingot | any quartz gem | any red dye |
| any iron ingot | any redstone dust | any iron ingot |
| any iron ingot | any quartz gem | any iron ingot |
Recipe id: little_big_redstone:floppy_disk/red
What changed in Little Big Redstone between versions?
1 part
All the Mods 10: To the Sky 2.0.4 ships Little Big Redstone 1.9.11-1.21.1, and the mod has been in the pack since 1.0 or earlier. I don't have any pack changelog entries for this mod, so everything below comes from the mod's own release notes. These are only the releases I have notes for, not every version the mod has ever had.[28]
Notable mod changes
- 1.4.1-beta: the Microchip no longer gives a strong output signal, and the comparison mode display for I/O ports in tooltips was improved.[29]
- 1.4.2-beta: fixed the floppy disk not consuming sticky notes when you apply them.[30]
- 1.4.3-beta: added a comparison mode option for the Reader.[31]
- 1.4.4: updated the Tesseract API to 1.9.0.[32]
- 1.4.10-beta: config keys are now auto generated based on the method name.[33]
- 1.4.16-beta: the Microchip recipe was changed so it uses a Redstone Circuit Board in place of Netherite Scrap.[34]
- 1.5.0-beta: added the Tag logic component, which the notes describe as being for wireless redstone. Logic components were reordered to group I/O and reader together, and the controls for selecting logic ports were improved.[35]
- 1.5.2-beta: fixed neighbor updates not being sent when only the power level of an output changes, and the floppy disk tooltip now includes the program name.[36]
- 1.9.11: fixed logic components duplicating when you assemble a physics contraption with Create Aeronautics.[37]
Sources
- Little Big Redstone project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- In-game guide: Little Big Redstone (little_big_redstone) · official docs
- In-game guide: Introduction (little_big_redstone) · official docs
- In-game guide: I/O Port (little_big_redstone) · official docs
- In-game guide: Logic Arrays (little_big_redstone) · official docs
- In-game guide: Floppy Disks (little_big_redstone) · official docs
- All the Mods 10 8.1 recipe dump: recipes making Little Big Redstone items · pack recipe dump
- In-game guide: NOT Gate (little_big_redstone) · official docs
- In-game guide: OR Gate (little_big_redstone) · official docs
- little_big_redstone tooltips and descriptions (English lang file) · official mod data
- In-game guide: Microchips (little_big_redstone) · official docs
- In-game guide: Redstone Bits (little_big_redstone) · official docs
- In-game guide: Reader (little_big_redstone) · official docs
- In-game guide: AND Gate (little_big_redstone) · official docs
- In-game guide: NAND Gate (little_big_redstone) · official docs
- In-game guide: NOR Gate (little_big_redstone) · official docs
- In-game guide: XOR Gate (little_big_redstone) · official docs
- In-game guide: Calculator (little_big_redstone) · official docs
- In-game guide: Comparator (little_big_redstone) · official docs
- In-game guide: Pulse Throttler (little_big_redstone) · official docs
- In-game guide: Sequencer (little_big_redstone) · official docs
- In-game guide: T Flip-Flop (little_big_redstone) · official docs
- In-game guide: RS NOR Latch (little_big_redstone) · official docs
- In-game guide: Selector (little_big_redstone) · official docs
- In-game guide: Randomizer (little_big_redstone) · official docs
- In-game guide: Tag (little_big_redstone) · official docs
- All the Mods 10: To the Sky 2.0.4 mod list · pack file
- Little Big Redstone 1.4.1-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.4.2-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.4.3-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.4.4-1.21.1 changelog · changelog
- Little Big Redstone 1.4.10-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.4.16-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.5.0-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.5.2-beta-1.21.1 changelog · changelog
- Little Big Redstone 1.9.11-1.21.1 changelog · changelog
Where this guide comes from
Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.0 to 2.0.0
Report wrong info
Version in each release
25 releases, first in 1.0
| All the Mods 10: To the Sky | Version | Jar | Where it came from |
|---|---|---|---|
| 2.1.0 Oct 15, 2026 | 1.9.12-1.21.1 | little-big-redstone-1.9.12-1.21.1.jar | From the published release |
| 2.0.7 Oct 5, 2026 | 1.9.12-1.21.1 | little-big-redstone-1.9.12-1.21.1.jar | From the published release |
| 2.0.6 Sep 21, 2026 | 1.9.11-1.21.1 | little-big-redstone-1.9.11-1.21.1.jar | From the published release |
| 2.0.5 Sep 21, 2026 | 1.9.11-1.21.1 | little-big-redstone-1.9.11-1.21.1.jar | From the published release |
| 2.0.4 Sep 11, 2026 | 1.9.11-1.21.1 | little-big-redstone-1.9.11-1.21.1.jar | From the published release |
| 2.0.3 Sep 9, 2026 | 1.9.11-1.21.1 | little-big-redstone-1.9.11-1.21.1.jar | From the published release |
| 2.0.2 Apr 1, 2026 | 1.5.2-beta-1.21.1 | little-big-redstone-1.5.2-beta-1.21.1.jar | From the published release |
| 2.0.1 Mar 27, 2026 | 1.5.2-beta-1.21.1 | little-big-redstone-1.5.2-beta-1.21.1.jar | From the published release |
| 2.0.0 Feb 24, 2026 | 1.5.0-beta-1.21.1 | little-big-redstone-1.5.0-beta-1.21.1.jar | From the published release |
| 1.9.1 Feb 5, 2026 | 1.4.16-beta-1.21.1 | little-big-redstone-1.4.16-beta-1.21.1.jar | From the published release |
| 1.9 Feb 4, 2026 | 1.4.16-beta-1.21.1 | little-big-redstone-1.4.16-beta-1.21.1.jar | From the published release |
| 1.8 Dec 20, 2025 | 1.4.10-beta-1.21.1 | little-big-redstone-1.4.10-beta-1.21.1.jar | From the published release |
| 1.7 Nov 28, 2025 | 1.4.10-beta-1.21.1 | little-big-redstone-1.4.10-beta-1.21.1.jar | From the published release |
| 1.6.1 Oct 23, 2025 | 1.4.4-1.21.1 | little-big-redstone-1.4.4-1.21.1.jar | From the published release |
| 1.6 Oct 17, 2025 | 1.4.4-1.21.1 | little-big-redstone-1.4.4-1.21.1.jar | From the published release |
| 1.5.1b Oct 2, 2025 | 1.4.4-1.21.1 | little-big-redstone-1.4.4-1.21.1.jar | From the published release |
| 1.5 Sep 26, 2025 | 1.4.4-1.21.1 | little-big-redstone-1.4.4-1.21.1.jar | From the published release |
| 1.4 Sep 11, 2025 | 1.4.3-beta-1.21.1 | little-big-redstone-1.4.3-beta-1.21.1.jar | From the published release |
| 1.3.1 Sep 3, 2025 | 1.4.3-beta-1.21.1 | little-big-redstone-1.4.3-beta-1.21.1.jar | From the published release |
| 1.2.1 Aug 28, 2025 | 1.4.2-beta-1.21.1 | little-big-redstone-1.4.2-beta-1.21.1.jar | From the published release |
| 1.2 Aug 28, 2025 | 1.4.2-beta-1.21.1 | little-big-redstone-1.4.2-beta-1.21.1.jar | From the published release |
| 1.1.2 Aug 22, 2025 | 1.4.2-beta-1.21.1 | little-big-redstone-1.4.2-beta-1.21.1.jar | From the published release |
| 1.1.1 Aug 21, 2025 | 1.4.2-beta-1.21.1 | little-big-redstone-1.4.2-beta-1.21.1.jar | From the published release |
| 1.0.2 Aug 15, 2025 | 1.4.1-beta-1.21.1 | little-big-redstone-1.4.1-beta-1.21.1.jar | From the published release |
| 1.0 Aug 14, 2025 | 1.4.1-beta-1.21.1 | little-big-redstone-1.4.1-beta-1.21.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
85 items from the 2.1.0 recipe dump.
AND Gate
Battery
Black Floppy Disk
Black Logic Array
Black Microchip
Black Sticky Note
Blue Floppy Disk
Blue Logic Array
Blue Microchip
Blue Sticky Note
Brown Floppy Disk
Brown Logic Array
Brown Microchip
Brown Sticky Note
Calculator
Comparator
Cyan Floppy Disk
Cyan Logic Array
Cyan Microchip
Cyan Sticky Note
Debugger
Gray Floppy Disk
Gray Logic Array
Gray Microchip
Gray Sticky Note
Green Floppy Disk
Green Logic Array
Green Microchip
Green Sticky Note
I/O Port
Light Blue Floppy Disk
Light Blue Logic Array
Light Blue Microchip
Light Blue Sticky Note
Light Gray Floppy Disk
Light Gray Logic Array
Light Gray Microchip
Light Gray Sticky Note
Lime Floppy Disk
Lime Logic Array
Lime Microchip
Lime Sticky Note
Magenta Floppy Disk
Magenta Logic Array
Magenta Microchip
Magenta Sticky Note
NAND Gate
NOR Gate
NOT Gate
Orange Floppy Disk
Orange Logic Array
Orange Microchip
Orange Sticky Note
OR Gate
Pink Floppy Disk
Pink Logic Array
Pink Microchip
Pink Sticky Note
Pulse Throttler
Purple Floppy Disk
...and 25 more.
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