Draconic Evolution
139 quests, with the items each asks for and where they come from in All the Mons.
- Draconic Evolution
Welcome to Draconic Evolution, a very fun and OP mod! To get started you'll need to mine Draconic Ore to get Draconic Dust. It spawns in all (Vanilla) Dimensions but the most is in the End!
Asks for:Draconium Dust
- Basic (Draconium) Core
Draconium Cores are a vital Ingrediant in many recipes in Draconic Evolution. Especially for Basic Tier items.
Needs: Draconic EvolutionAsks for:Draconium Core
- Where is he? (Finding Chaos Island)
To get into Draconic Evolution you'll need Chaos Shards. Chaos Shards are in Chaos Islands guarded by Chaos Guardians in the End. Go to the End at an X/Z coordinate that is a multiple of 10k. 10k, 10k / 10k, 20k / 20k, 20k etc.
- It's tough you'll need to prepare
Now before you get to the Chaos Island I recommend preparing, he may look like the Ender Dragon but this one is much more difficult. You'll want Draconic Weapons or Tools that do a lot of damage as those will make it easier. He will also do a crap-ton of damage good Armor like Unobtainium or Meka-Suit will be recommeneded. (Also effects of Regeneration, Absorption, and Resistance will help you survive}. Don't worry you can always come back to fight another day if you aren't ready.
Needs: Where is he? - Locate and Destroy 14 Guardian Crystals
The first stage of the fight involves breaking the Crystals that hold the Chaos Guardians Shield. You can't hurt him until they are destroyed. Destroying these crystals is no easy task without a Draconic weapon. Chaos Guardian fire balls can weaken this shield allowing you to destroy it. (Yes, he will need too shoot at you/hitting the crystals). You'll notice particles being produced when it's vulnerable to damages and when hit will make a noise. The closer to destruction the deeper the noise and dimmer the Crystal will get. Once they are destroyed you can finally damage him!
Needs: Where is he?Asks for:Draconium Infused Obsidian
- Fusion Crafting
Fusion Crafting is how most (atleast the fun items) will be made. To get started you need a Fusion Crafting Core, place it down about a block above the ground. The Core is where recipes can be autoplaced in from JEI, where the middle item goes, and where the end item will be put. It will need the Injectors put a few blocks away from it looking toward the Core on two sides of it. Check next Quest to find more on those. The Injectors will also need Energy which will be explained more in the Crystal Binding Quest.
Needs: Basic (Draconium) CoreAsks for:Fusion Crafting Core
- Basic Tier
Fusion Crafting has Tiers which is determined by the Injectors. The Tiers go in ascending order: Draconium (I refer to it as Basic to help differentiate), Wyvern, Draconic, and Chaotic. The Injectors need to be placed on the Left and Right of the Fusion Crafting Core, a few blocks away from it. They can be placed in a cross shape at a max of 5 on each side of the Crafting Core. To give them Energy putting Relay IO Crystals connected to them will work, check out Crystak Binding to learn more.
Needs: Fusion CraftingAsks for:Draconium Fusion Crafting Injector
- Draconium Chest
1 of the 2 Basic Tier Infusions but don't underestimate the Draconic Chest. It holds more space than a double chest, it can smelt and craft items, and best of all it can change colors! Easily my favorite Chest in any mod!
Needs: Basic TierAsks for:Draconium Chest
- Basic Energy Relay Crystal
Basic (Energy Relay) Crystal is the start to moving Energy with Draconic Evolution!
Needs: Basic TierAsks for:Basic Energy Relay Crystal
- Modules!
Modules are very important to our DE items. So important they don't work without them! Most Modules are made from a Module Core or a previous Module. Hold an item and press Shift and C to open the Module Menu. There you'll see some slots and buttons! The Slots are where Modules will actually go and the Grid is what determines how many Modules can go. When a Module says 1x1 it'll only take 1 Slot, while one that says 2z2 will take uo 4 slots. The lowest button on the right will show what Modules can be applied to the Item you are holding. The rest just change the look of GUI.
Asks for:Module Core
- Wyvern Projectile Accuracy Module
With something so primitive as a Bow you can't expect perfect Accuracy. Well you can if you use these Modules. The Arrow is much more likely to hit its target and not go off course.
Needs: Modules!Asks for:Wyvern Projectile Accuracy Module
- Wyvern Shield Control Module
Shield Control changes the actual Shield you have and when it regenerates.
Needs: Modules!Asks for:Wyvern Shield Control Module
- Basic Damage Module
Pretty simple premise, Axes and Swords can do more Damage. Yes, it stacks!
Needs: Modules!Asks for:Damage Module
- Wyvern Damage ModuleNeeds: Basic Damage ModuleAsks for:
Wyvern Damage Module
- Wireless Energy Link
Wireless Energy Links help to make it so Wireless Crystals can charge your items. The more modules, the more OP it can take it and at a better rate.
Needs: Modules!Asks for:Wireless Energy Link
- Draconic Shield Control ModuleNeeds: Wyvern Shield Control ModuleAsks for:
Draconic Shield Control Module
- Chaotic Shield Control ModuleNeeds: Draconic Shield Control ModuleAsks for:
Chaotic Shield Control Module
- Mining Stabilizer Module
When 'falling' your Mining is slowed down. That includes when creative flying or even bouncing in water. Thankfully you can use Air Affinty Enchantment to negate that! Not a vanilla Enchantment but still helpful! Oh wait I was supposed to talk about the Module... same thing!
Needs: Modules!Asks for:Mining Stabilizer Module
- Night Vision Module
Unless you're a little cheater who uses Night Vision Texture Packs, you might find the dark a little worry some. Thankfully Night Vision Module in a DE Chestplate helps get over the fear of not being able to see in the dark. Not the fear of what's in the dark though...
Needs: Modules!Asks for:Night Vision Module
- Wyvern Projectile Gravity Compensation Module
What is up with Physics and De and betraying them? Gravity pulls the Arrow down over the time it's shot. Gravity Compensation makes us worry less about that.
Needs: Modules!Asks for:Wyvern Projectile Gravity Compensation Module
- Draconic Projectile Gravity Compensation ModuleNeeds: Wyvern Projectile Gravity Compensation ModuleAsks for:
Draconic Projectile Gravity Compensation Module
- Wyvern Shield Capacity Module
Chestplates work similar to the Meka-Suit. Any damage that would be dealt to you is negated and instead taken off your Shield. Shield capacity is how much Shield you can hold, recharge rate is how fast it fills up, and OP will be used when recharging.
Needs: Modules!Asks for:Wyvern Shield Capacity Module
- Wyvern Undying Module
Undying acts as the thing that makes it, the Recovery Totem! When your hearts are down to 0 instead of dying the Module will activate, giving you Absorption and Regeneration, saving your life. It has a Cooldown and needs to use OP to power up again. Try not to die during that time! Better upgrades means less cooldowns.
Needs: Modules!, Wyvern Shield Capacity ModuleAsks for:Wyvern Undying Module
- Draconic Projectile Accuracy ModuleNeeds: Wyvern Projectile Accuracy ModuleAsks for:
Draconic Projectile Accuracy Module
- Chaotic Projectile Accuracy ModuleNeeds: Draconic Projectile Accuracy ModuleAsks for:
Chaotic Projectile Accuracy Module
- Aqua Adapt Module
Water is a little viscous, or atleast more dense than air. Because of that Mining Underwater is slower. You can use the Enchantment of Aqua Affinity, or use this Module. Your choice!
Needs: Modules!Asks for:Aqua Adept Module
- Wyvern Large Shield Capacity Module
Same as the previous quest, just more, a lot more.
Needs: Wyvern Shield Capacity ModuleAsks for:Wyvern Large Shield Capacity Module
- Basic Auto Feed Module
Auto-Feed will automatically feed you any food in your Inventory when hungry. It has a max Food Point storage though, each full bar is 2 Food Points. So the Basic one can only hold 8 Steaks worth.
Needs: Modules!Asks for:Auto Feed Module
- Wyvern Auto Feed ModuleNeeds: Basic Auto Feed ModuleAsks for:
Wyvern Auto Feed Module
- Hill Step Module
Basically it turns auto-jump on. Personally I like it but it's up to you to use it!
Needs: Modules!Asks for:Hill Step Module
- Auto Fire Module
Most Bows are Semi-Automatic. You have to draw the string, release, and put another Arrow in the bow, and repeat. Instead skip all that let the Bow automatically fire everytime it's fully drawn. Just hold Right Click and watch it go!
Needs: Modules!Asks for:Auto Fire Module
- Quantum Energy Tunnel
The better the Energy Link or Tunnel obviously the more OP it can transfer, but also you might have noticed sonething missing with the Energy Link. It doesn't work between Dimensions! Thankfully the better ones can, just make sure the other side is chunkloaded.
Needs: Wireless Energy LinkAsks for:Quantum Energy Tunnel
- Chaos-Entangled Quantum Energy TunnelNeeds: Quantum Energy TunnelAsks for:
Chaos-Entangled Quantum Energy Tunnel
- Wyvern Shield Recovery Module
Want your Shield to come back and not just when you almost die? Then, you'll need Recovery Modules. The more Modules the faster it recovers.
Needs: Modules!Asks for:Wyvern Shield Recovery Module
- Wyvern Tier
In order to Tier up in Draconic Evolution Fusion Crafting, the needed Injectors for a recipe must be atleast the Tier or higher. Like if you want to make the Wyvern Axe you need atleast 6 Wyvern Injectors, with 3 on each sides. Don't worry the Crafting Core stays the same!
Needs: Basic TierAsks for:Wyvern Fusion Crafting Injector
- Wyvern Bow
Check out the Modules to learn more on how to use and upgrade the DE items! Works as a normal Bow does by shooting arrows. Each shot takes an amount of Energy from the Bow itself, so yes you'll need Energy Modules atleast.
Needs: Wyvern TierAsks for:Wyvern Bow
- Wyvern Sword
Check out the Modules to learn more on how to use and upgrade the DE items! Swing it and hit something with it. Come on, it's a sword I can't explain it anymore.
Needs: Wyvern TierAsks for:Wyvern Sword
- Wyvern Hoe
Check out the Modules to learn more on how to use and upgrade the DE items! It can make farmland or take your money. Oh wait Minecraft Hoe sorry I was thinking of a different one.
Needs: Wyvern TierAsks for:Wyvern Hoe
- Wyvern Capacitor
The Capacitors act as the Batteries for Draconic Evolution. They need Energy Modules to actually hold Energy and remember, 'The more the merrier!'.
Needs: Wyvern TierAsks for:Wyvern Capacitor
- Wyvern Axe
Check out the Modules to learn more on how to use and upgrade the DE items! The Wyvern Axe is similar to Minecraft Axes after Combat Updates. They can designed off a weapon to slay foes, or a tool to chop down trees.
Needs: Wyvern TierAsks for:Wyvern Axe
- Wyvern Shovel
Check out the Modules to learn more on how to use and upgrade the DE items! I know what you fellow Player really care about the Wyvern Shovel. You don't need to spend anymore sleepless nights because now you know, the DE Shovels can make pathways.
Needs: Wyvern TierAsks for:Wyvern Shovel
- Wyvern Pickaxe
Check out the Modules to learn more on how to use and upgrade the DE items! Pickaxes work as a normal Tier 6 Pickaxe. They can mine every level of block, from Stone to Unobtainium. Items mined will automatically go to your Inventory.
Needs: Wyvern TierAsks for:Wyvern Pickaxe
- Awakened Draconium
Awakened Draconium comes from Fusion Crafting the blocks. The blocks can be uncrafted into 9 Ingots. These are the second most important Ingots in Draconic Evolution and very necessary for the Wyvern and Draconic Tiers.
Needs: Wyvern TierAsks for:Awakened Draconium Block
- Wyvern Chestplate
Draconic Evolution doesn't see the need for covering the whole body in pathetic armor when you can use a single Chestplate with built in shields. Wait, they aren't built in you need Modules for them... sorry.
Needs: Wyvern TierAsks for:Wyvern Chestpiece
- Basic Energy Module
Energy Modules are the most important Modules and are needed for using DE items. The amount in them determines how much OP an item can hold and take in, check out the Energy Infuser to learn more about charging. The later the Tier of Energy Module the more OP items can hold and use. This is important as when items are upgraded they use more OP per use.
Needs: Modules!Asks for:Energy Module
- Wyvern Energy ModuleNeeds: Basic Energy ModuleAsks for:
Wyvern Energy Module
- Draconic Energy ModuleNeeds: Wyvern Energy ModuleAsks for:
Draconic Energy Module
- Chaotic Energy ModuleNeeds: Draconic Energy ModuleAsks for:
Chaotic Energy Module
- Draconic Shield Recovery ModuleNeeds: Wyvern Shield Recovery ModuleAsks for:
Draconic Shield Recovery Module
- Chaotic Shield Recovery ModuleNeeds: Draconic Shield Recovery ModuleAsks for:
Chaotic Shield Recovery Module
- Draconic Tier
This is what Draconic Cores are for.
Needs: Wyvern TierAsks for:Draconic Fusion Crafting Injector
- Draconic Pickaxe
Upgraded version of the Wyvern Pickaxe.
Needs: Draconic TierAsks for:Draconic Pickaxe
- Draconic Hoe
An upgraded hoe, so would just be a fine and nice lady?
Needs: Draconic TierAsks for:Draconic Hoe
- Draconic Energy Relay Crystal
These can move more Energy and have more links. The highest level Energy Crystals go.
Needs: Draconic TierAsks for:Draconic Energy Relay Crystal
- Draconic Bow
Upgraded version of the Wyvern Bow.
Needs: Draconic TierAsks for:Draconic Bow
- Draconic Shovel
Upgraded version of the Wyvern Shovel.
Needs: Draconic TierAsks for:Draconic Shovel
- Draconic Chestplate
Upgraded version of the Wyvern Chestplate.
Needs: Draconic TierAsks for:Draconic Chestpiece
- Draconic Axe
Upgraded version of the Wyvern Axe.
Needs: Draconic TierAsks for:Draconic Axe
- Kill the Chaos Guardian
Now the actual fight starts, he has two health bars both need to get taken to 0 to get the Chaos Shards. Don't get too close or he'll hit you with a barrage of Fireballs! {BTW in older versions the Chaos Guardian could even kill someone in Creative mode! Fortunately it can't anymore)
Needs: Locate and Destroy 14 Guardian Crystals - Draconic Core
I know it's Wyvern Tier so why is a Draconic item in here? In order to get to Draconic Tier you need Draconic Injectors. To get Draconic Injectors you'll need Draconic Cores. See why they are here now?
Needs: Wyvern TierAsks for:Draconic Core
- Draconic Auto Feed ModuleNeeds: Wyvern Auto Feed ModuleAsks for:
Draconic Auto Feed Module
- Wyvern Flight Module
With this on your Chestplate you can Glide! As if you were using an Elytra (But without cost of Armor). I don't like to call it flying, rather 'falling with style'.
Needs: Modules!Asks for:Wyvern Flight Module
- Draconic Flight Module
Okay now this ones give both Gliding and actual Flying, Creative Flight to be more exact.
Needs: Wyvern Flight ModuleAsks for:Draconic Flight Module
- Chaotic Flight ModuleNeeds: Draconic Flight ModuleAsks for:
Chaotic Flight Module
- Wyvern Tree Harvester
All Trees attached to whats chopped down, comes with it.
Needs: Modules!Asks for:Wyvern Tree Harvester
- Draconic Tree HarvesterNeeds: Wyvern Tree HarvesterAsks for:
Draconic Forest Reduction Assistant
- Projectile Immunity Cancellation Module
Thanks to Newton we know for every action there is an equal and opposite reaction. Basically when an Arrow hits a mob the force of the Mob applies to the Arrow which will slow it down. Unless you have this Module. It doesn't act as if every mob was paper, it acts as if every mob isn't in the way. Arrows won't slow down after Piercing a target.
Needs: Modules!Asks for:Projectile Immunity Cancellation Module
- Wyvern Projectile Velocity Module
Velocity is the speed of an item at a certain direction. Since our Arrow aren't from Guardians of the Galaxy it basically just means the Speed of an Arrow. With each upgrade it takes less time from the Arrow to go from your Bow to your Target. Comes at a cost of a little inaccuracy.
Needs: Modules!Asks for:Wyvern Projectile Velocity Module
- Draconic Projectile Velocity ModuleNeeds: Wyvern Projectile Velocity ModuleAsks for:
Draconic Projectile Velocity Module
- Chaotic Projectile Velocity ModuleNeeds: Draconic Projectile Velocity ModuleAsks for:
Chaotic Projectile Velocity Module
- Basic Jump Module
Legit just Jump Boost.
Needs: Modules!Asks for:Jump Module
- Wyvern Jump ModuleNeeds: Basic Jump ModuleAsks for:
Wyvern Jump Module
- Chaos Shard{s}
Once defeated he'll drop EXP, a Dragon Heart, and most importantly free the Chaos Shards. Look to where Lightning will strike then mine below it. There you will find the Chaos Shard. Mine it to be granted 5 Chaos Shards which can be crafted into smaller parts of it!
Needs: Kill the Chaos GuardianAsks for:Chaos Shard
- Draconic Capacitor
Even more Operation Potential!
Needs: Draconic TierAsks for:Draconic Capacitor
- Draconic Sword
Upgraded version of the Wyvern Sword.
Needs: Draconic TierAsks for:Draconic Sword
- Draconic Staff
You know the legendary Paxel? A combination of Picks, Axes, and Shovels? This is similar, being a combination of Swords, Pickaxes, and Shovels! It does everything the Draconic Tools do!
Needs: Draconic Shovel, Draconic Pickaxe, Draconic Sword, Draconic TierAsks for:Draconic Staff of Power
- Basic Area-Of-Effect Module
Area of Effect is a phrase most Gamers would know. Basically it upgrades the working area of the Tool it's on. Pickaxes with 3x3 AOE will mine in a 3x3 area. Swords with 3x3 AOE will kill all mobs hit within that area. The better the upgrade the bigger the area. No, it's not stackable!
Needs: Modules!Asks for:AOE Module
- Wyvern Area-Of-Effect ModuleNeeds: Basic Area-Of-Effect ModuleAsks for:
Wyvern AOE Module
- Draconic Area-Of-Effect ModuleNeeds: Wyvern Area-Of-Effect ModuleAsks for:
Draconic AOE Module
- Chaotic Area-Of-Effect ModuleNeeds: Draconic Area-Of-Effect ModuleAsks for:
Chaotic AOE Module
- Wyvern Energy Relay Crystal
Wyvern (Energy Relay) Crystal. Does exact same as the Basic Crystal just more Energy and more Links.
Needs: Wyvern TierAsks for:Wyvern Energy Relay Crystal
- Ender Collection Module
Items gotten from the Tool this is on will go to your Ender Chest. The Minecraft one not modded one.
Needs: Modules!Asks for:Ender Collection Module
- Chaotic Tree HarvesterNeeds: Draconic Tree HarvesterAsks for:
Chaotic Deforestation Module
- Filterable Ender Collection Module
Same deal but with options of filtering.
Needs: Ender Collection ModuleAsks for:Filterable Ender Collection Module
- Chaotic Core
This will be needed for the last Tier, Chaotic Tier. Hopefully you followed the branch of quests that explain how to get Chaos Shards!
Needs: Draconic TierAsks for:Chaotic Core
- Draconic Shield Capacity ModuleNeeds: Wyvern Shield Capacity ModuleAsks for:
Draconic Shield Capacity Module
- Chaotic Shield Capacity ModuleNeeds: Draconic Shield Capacity ModuleAsks for:
Chaotic Shield Capacity Module
- Draconic Large Shield Capacity ModuleNeeds: Wyvern Large Shield Capacity Module, Draconic Shield Capacity ModuleAsks for:
Draconic Large Shield Capacity Module
- Draconic Undying ModuleNeeds: Wyvern Undying Module, Draconic Shield Capacity ModuleAsks for:
Draconic Undying Module
- Chaotic Undying ModuleNeeds: Draconic Undying Module, Chaotic Shield Capacity ModuleAsks for:
Chaotic Undying Module
- Chaotic Large Shield Capacity ModuleNeeds: Draconic Large Shield Capacity Module, Chaotic Shield Capacity ModuleAsks for:
Chaotic Large Shield Capacity Module
- Chaotic Tier
End of the road for Crafting Infusions, Chaotic Tier. Everything can be created once you are here. Not just the Tools but also everything you'll need for the Reactor.
Needs: Draconic TierAsks for:Chaotic Fusion Crafting Injector
- Chaotic Chestplate
Hopefully this should protect you.
Needs: Chaotic TierAsks for:Chaotic Chestpiece
- Chaotic Shovel
Also can make Pathways!
Needs: Chaotic TierAsks for:Chaotic Shovel
- Chaotic Capacitor
Best Energy Battery DE will give.
Needs: Chaotic TierAsks for:Chaotic Capacitor
- Chaotic Sword
It's like the Netherite Sword but much better and much cooler!
Needs: Chaotic TierAsks for:Chaotic Sword
- Chaotic Axe
This is where it comes down to, do you like to hurt your enemies like a Truck but much slower? Or would you rather be a normal person who uses a Sword.
Needs: Chaotic TierAsks for:Chaotic Axe
- Chaotic Hoe
A Chaotic Hoe, I dated one of those while back.
Needs: Chaotic TierAsks for:Chaotic Hoe
- Reactor Energy Injector
The Injector needs to be on a different side of all the Stabilizers and has to share the same Axis as the Core. This is where OP will need to pumped in from! To activate and make OP the Energy Saturation needs to be raised up a bit. Energy Saturation is the stored Energy and soon to be made Energy.
Needs: Chaotic TierAsks for:Reactor Energy Injector
- Chaotic Pickaxe
All Pickaxes mine at the same Mining Tier so the only need to upgrade is to be faster and get the Staffs.
Needs: Chaotic TierAsks for:Chaotic Pickaxe
- Chaotic Staff
The best Sword plus the fastest Pickaxe plus the Shovel?!?! What more could you want!
Needs: Chaotic Shovel, Chaotic Pickaxe, Chaotic Sword, Chaotic TierAsks for:Chaotic Staff of Power
- Reactor Stabilizers
Stabilizers are what form the Containment Field (Force Shield around the Reactor Core). Once Containment Shield is down to 0 while Reactor is turned on it will begin a Meltdown. All 4 Stabilizers need to be a few blocks away (5 or more) from the Core and need to be around same Axis as the Core to work. These are also where you will pipe out OP from the Reactor, just not too mcuh!
Needs: Chaotic TierAsks for:Reactor Stabilizer
- Building the Reactor (UNLIMITED POWER)
The Reactor Core is the most important part of the Reactor, IE the Core! Place it 5 blocks or more from the Injector and Stabilizers, and you can right click it to see it's GUI here you'll find a few bars, a ball, buttons, and slots. The Bars go from left to right: Heat, Containment Field, Energy Saturation, and Fuel Conversion. You already learned about the Field and Energy and you will learn about the Fuel in a next quest. So the Heat is pretty important as when warming up it will raise to 2000C before being ready to activate. Make sure it doesn't get too high or else... meltdown! The Ball is the image of your Core, right now I have a bug where the Core doesn't have a texture so I can't explain much. The Buttons change the appearance of GUI, to activate or shutdown the Reactor, and charge it.
Needs: Reactor Energy Injector, Reactor StabilizersAsks for:Draconic Reactor Core
- Fuel for our Reactor
The Reactor takes Awakened Draconium as Fuel, don't worry its efficient! Fuel Conversion determines when the Awakened Draconium will change to Chaos. It can take only 8 BLocks at a time and can only be Fueled or Refueled when the Reactor is shut off. SAS mode helps to make that easier! Also Fuel goes into the bottom right Slots.
Needs: Building the ReactorAsks for:Awakened Draconium Block
- A jump start
The Reactor can only hold 1 Billion OP and while that may seem like a far number, it won't be for long. When Energy Saturation reaches 100%% it will increase Heat a ton which can lead to Meltdown. It will need 500,000,000 OP to activate and a Flux Gate will help limit how much OP comes in and out. (BTW 1 RF = 1 OP) They need Redstone to activate and can be used for both adding OP and taking out OP. You'll need Energy out to not Meltdown, try putting it in an Energy Core!
Needs: Building the ReactorAsks for:Flux Gate
- Wyvern Projectile Penetration Module
If you haven't played Minecraft since 1.13 this might confuse you, but you know Crossbows and Piercing. They have an enchantment which allows their Arrows to go through multiple targets and continuously dealing damage. This Module does exactly that!
Needs: Modules!Asks for:Wyvern Projectile Penetration Module
- Draconic Projectile Penetration ModuleNeeds: Wyvern Projectile Penetration ModuleAsks for:
Draconic Projectile Penetration Module
- Chaotic Projectile Penetration ModuleNeeds: Draconic Projectile Penetration ModuleAsks for:
Chaotic Projectile Penetration Module
- Selective Incineration Module
Filtering isn't enough?!?! You want the items destroyed?!?! You monster!
Needs: Modules!Asks for:Selective Incineration Module
- Draconic Jump ModuleNeeds: Wyvern Jump ModuleAsks for:
Draconic Jump Module
- Chaotic Jump ModuleNeeds: Draconic Jump ModuleAsks for:
Chaotic Jump Module
- What is Energy or as we call it, OP?
Operational Potentional is the Energy source of Draconic Evolution. The main way (not the only way) of moving OP is with IO Relay Crystals. To actually get OP into items you'll need an Energy Transfer.
Needs: Basic (Draconium) CoreAsks for:Crystal Binder
- Adding OP to items
Before you get here first you need an item that needs OP in it: Wyvern Bow, Chaotic Capacitor, Staff of Power whatever. Then you need an Energy Module in the item, that determines the OP storage in the item and that's what the item will use to power up. Once you have that, make and place the Energy Transfuser, get OP in it, then place your item into it! You'll know it's working when the OP in it lights up and moves.
Needs: What is Energy or as we call it, OP?Asks for:Energy Transfuser
- Moving OP
The IO Crystals work as blocks that can connect to each other and move power from one another. To link them Shift Right Click with a Crystal Binder to set one and then right click whichever Crystal you want connected. When you look at the Crystal it will say either Input from block or Output to block. Input is the one you want to take OP from and Output to where you want it to go.
Needs: What is Energy or as we call it, OP?Asks for:Basic Energy I/O Crystal,
Draconic Energy I/O Crystal,
Wyvern Energy I/O Crystal
- Draconic Damage ModuleNeeds: Wyvern Damage ModuleAsks for:
Draconic Damage Module
- Chaotic Damage ModuleNeeds: Draconic Damage ModuleAsks for:
Chaotic Damage Module
- Basic Speed Module
Speed Modules are fun, they work in just about everything and make them faster! Swords swing faster, Pickaxes mine faster, Axes chop faster, Bows shoot faster, and Chestplate makes you faster. The better the Speed Module the faster they go! (BTW good time to mention most stats stack up. 2 Basic Speed Modules increase Speed by 20%% then!)
Needs: Modules!Asks for:Speed Module
- Wyvern Speed ModuleNeeds: Basic Speed ModuleAsks for:
Wyvern Speed Module
- Draconic Speed ModuleNeeds: Wyvern Speed ModuleAsks for:
Draconic Speed Module
- Chaotic Speed ModuleNeeds: Draconic Speed ModuleAsks for:
Chaotic Speed Module
- Activating the Reactor (Now we pray and hope...)
500 Million OP? Check. Fuel? Check. Heat at 2000 C? Check. Just click that activate button and pray it doesn't Meltdown!
Needs: Fuel for our Reactor, A jump start - Wyvern Projectile Damage Module
These Modules are only for the DE Bows, unlike the previous ones. The Projectile Damage Module increases the damage of Arrows shot by the Bow. Some Modules happen to have negative effects with it, like these give a slight more Inaccuracy to Bows. All of these can stack!
Needs: Modules!Asks for:Wyvern Projectile Damage Module
- Draconic Projectile Damage ModuleNeeds: Wyvern Projectile Damage ModuleAsks for:
Draconic Projectile Damage Module
- Chaotic Projectile Damage ModuleNeeds: Draconic Projectile Damage ModuleAsks for:
Chaotic Projectile Damage Module
- Chaotic Projectile Gravity Compensation ModuleNeeds: Draconic Projectile Gravity Compensation ModuleAsks for:
Chaotic Projectile Gravity Compensation Module
- Chaotic Bow
Best Bow from Draconic Evolution, also with more Module slots!
Needs: Chaotic TierAsks for:Chaotic Bow
- Energy Core Mulitblock (Draconic Power Storage)
The Energy Core is one, if not the, greatest Energy bank in all of Minecraft. And it all starts with the Core. This is the middle and heart of the Energy Core Multiblock (make sure it's a bit off the ground). When you place it down you can see it's GUI with the: Build Guide, Tier Down, Tier Up, and Assemble Core. The Tiers determine how big and powerful the Core is. The Build Guide shows you how to assemble this Tier of Core. If you have all the blocks necessary you can press Assemble Core and it will automatically make it!
Asks for:Energy Core
- Energy Core Stabilizers
Energy Core Stabilizers... stabilize? The Core. For the first 4 Tiers of Cores you need only 4 Stabilizers around it. You can access the GUi of the Core through the Stabilizers as well. If they are placed too close to the Core or in the wrong spots it will tell you it's incorrect.
Needs: Energy Core MulitblockAsks for:Energy Core Stabilizer
- Power comes and goes through these
Pylons are how you get OP in and out of the Energy Core. Place them atleast close to the Core, 2 of them 1 for input and 1 for output (you can use more). Then, place Glass over them and they will be assembled automatically targeting the closest Energy Core. Right Click the newly formed balls ontop of the Pylons to change whether they are Input or Output (you'll know from the arrows and design of them). Then, you can attach Crystals to them to move OP in and out!
Needs: Energy Core MulitblockAsks for:Energy Pylon
- Tier 1 (Stores: 45,500,000 RF)
Tier 1 only needs the Core and 4 Stabilizers to be made.
Needs: Energy Core Mulitblock, Power comes and goes through these, Energy Core StabilizersAsks for:Energy Core Stabilizer
- Tier 2 (Stores: 273,000,000 RF)
Tier 2 needs 6 Draconium Ingot Blocks, 1 on each side of the Core. Then, obviously the 4 Stabilizers to be made.
Needs: Tier 1Asks for:Draconium Block,
Energy Core Stabilizer
- Tier 3 (Stores: 1,640,000,000 RF)
Tier 3 needs 26 Draconium Ingot Blocks around it, fully encasing the Core, to be made.
Needs: Tier 2Asks for:Draconium Block,
Energy Core Stabilizer
- Tier 4 (Stores: 9,880,000,000 RF)
Tier 4 is different. First, it needs 26 Redstone Blocks encasing the Core. Then above the Redstone it needs 56 Draconium Ingot Blocks.
Needs: Tier 3Asks for:Draconium Block,
Energy Core Stabilizer,
Redstone Block
- Advanced Stabilizers
For Tier 5-8 you'll need Advanced Stabilizers. What's an Advanced Stabilizer? It's 9 Stabilizers all in a 3x1x3 Area. When made right it'll transform into a circle! Just do that same way you'd do 1 Stabilizer.
Needs: Tier 4Asks for:Energy Core Stabilizer
- More Pylons {optional)
Technically this is optional but recommended! You can use more Pylons to take in and out more OP!
Needs: Advanced StabilizersAsks for:Energy Pylon
- Tier 5 (Stores: 59,300,000,000 RF)
Tier 5 needs 90 Draconium Ingot Blocks and 80 Redstone Blocks, along with 4 Advanced Stabilizers or 36 Stabilizers.
Needs: Advanced StabilizersAsks for:Draconium Block,
Energy Core Stabilizer,
Redstone Block
- Tier 6 (Stores: 356,000,000,000 RF)
Tier 6 needs 150 Draconium Ingot Blocks and 178 Redstone Blocks (Don't forget 36 Stabilizers).
Needs: Tier 5Asks for:Draconium Block,
Energy Core Stabilizer,
Redstone Block
- Tier 7 (Stores: 2,140,000,000,000 RF)
Almost there! Tier 7. 210 Draconium Ingots and 328 Redstone Blocks!
Needs: Tier 6Asks for:Draconium Block,
Energy Core Stabilizer,
Redstone Block
- Tier 8 (Stores: Near Infinite)
Last and the best one Tier 8! You'll need 378 Awakened Draconium Blocks and 786 Draconium Ingot Blocks! Is it worth it?
Needs: Tier 7Asks for:Awakened Draconium Block,
Draconium Block,
Energy Core Stabilizer